A long story short: I want to get some "real" numbers behind wrought iron and metal progressing. I did around 500 cast irons, and got only 8 bars increased their quality by 20% over 3 week period. Now I want to get clean experiment with decent numbers.
500 bloodstone ore with Deep artifice skill become 125 bars of Cast Iron
Stated chances:
1-in-2 chance of becoming slag (50%)
1-in-3 chance of becoming cast iron (33.3%)
1-in-6 chance of becoming wrought iron (16.7%)
There's also a 40% chance for the quality of the iron to go down 20%, and there's also a 10% chance for the quality of the iron to go up 20%.
Results:
23 Bars went DOWN 20% (11 Cast Iron + 12 Wrought Iron) ~ 43%
29 Bars stays the SAME quality (13 Cast Iron + 16 Wrought Iron) ~ 55%
1 Bar went UP 20% (1 Cast Iron) ~ 2%
Total: 53 bars (42%) and 72 slag (58%)
I put that slag back into Smelter amd got 2 cast iron back.
Сonclusions:
Bloodstone has 25% chance become Cast Iron
Cast Iron has 42% chance become Bloom and 58% become Slag (with Deep artifice skill)
Bloom has 43% chance loose qality, 2% increase quality and 55% stay the same
Slag has 3% chance become Cast Iron again
72 Slag is almost 3 full smelters. 2 of them get no Cast Iron at all and 2 bars in last one. This is not the first time I'm getting very low amount cast back. Based on my experience, I do believe: chance to get Cast from Slag is most likely counted for Smelter to have any bars and then modify that by Slag chance (10%). I did get that 10% number from the sky.
Our 5 lvl mine required 250 STR and 100q pickaxe to mine Bloodstone. I've used around 50l of water to get 500 bloodstone. With this numbers, metal progression is unrealistic.