Since there seems to be a lack of a list like that im making one and invite everyone to fill out the huge gaps.
Hats
Boar Tusk Helmet: Armor (armor class 1/11, 70 wear at q 23.1 . armor class 2/13, 111 wear at q 37 ) Requirements: 2x Boar Tusk, 2x Leeather, 1x String. Equipped at L1
Bronze Helmet: -Agility, Armor Class (-4 Agility, 18/10 at q 50) 2x Bar of Bronze, 1x Leather. Equipped at L1
Chefs Hat: Gilding chance 10-30% (Cooking). Requirements: 1x Cloth, 1kg of Barley Flour, 1x String. Equipped at L1
Chieftain's Hat: Gilding chance 5-35% (Charisma). Requirements: 1x Bear Hide, 2x Rabbit Fur, 2x Boar Tusk. Equipped at L1 (looks dumb)
Cylinder Hat: 5-45% (Charisma) Requirements: 1x Silk Cloth, 3x Hardened Leather, 2x String. Equipped at L1 (thanks to ravenguard)
Fox Hat: Gilding chance 5-25% (Agility). Requirements: 2x Fox Hide, 2x String. Equipped at L1
Hirdsman Helmet: - Agility, Armor Class (-3 Agility, 10/7, 125 wear at q 28). Equipped at L1
Jack-o' Mask: Nothing. Requirements: 1x Pumpkin. Equipped at L1
Laddies Cap: Gilding chance 10-30% (Sewing). Requirements: 3x Leather, 2x String. Equipped at L1
Lawspeakers Hat: Gilding chance 10-30% (Charisma). Requirements: 5x Yarn, 10x Cloth. Equipped at L1
Leather Merchants Hat: Gilding chance 10-30% (Charisma). Requirements: 3x Leather, 2x String. Equipped at L1
Miners Helm: (Protection for cave ins?) (?) Requirements: 2x Bar of Bronze, Iron or Steel, 1x Leather. Equipped at L1
Spruce cap: Gilding chance 10-30% (Survival). Requirements: 2x Spruce Bough, 1x String. Equipped at L1
Straw Hat: Gilding chance: 10-25% (Farming). Requirements: 4x Straw. Equipped at L1
Wreath of Laurels: (still) Nothing, Requirements: 6x Laurel Leaves, 1x String. Equipped at L1
Capes
Bear Cape: Gilding chance 0-32% (Strength, Survival), +14 Strength at q 45. Requirements: Bear Hide, 2x Bear Tooth
Bat Wing: Gilding chance 10-30% (Stealth) armor class: 3/3. Requirements: 4x Bat Hide, 2x Bat Wing, 2x String. Equipped at L8
Druids Cloak: 30-65% (Farming, Psyche) (thanks to foomanchu)
Hirdsman Cape: Gilding chance 10-30% (Melee Combat) Requirements: 0.50 Ashes, 2x Yarn. Equipped at L8
Lynx Cape: Gilding chance 0-32% (Agility, Survival), +9 Agility at q 45. Requirements: 1x Lynx Hide, 4x String.
Rangers Cape: Gilding chance 20-50% (Exploration,Stealth). Requirements: 1x Silk Cloth, 2x Silk Thread, 8x Cloth
Upper body
Ashen Robes: Gilding chance 10-40% (Psyche, Stealth) .Requirements: 2kg of Ashes, 2x Cloth. Equipped at L2 or L6
Badger Hide Vest: Gilding chance 0-35% (Survival) armor class 3/1 Requirements: 2x Badger Hide, 2x String equipped at L2 or R2
Bronze Plate: -Agility, Armor Class (-11 Agility, 31/24, wear 236 at q 25 | -15 Agility, 45/31, 412 wear at q 47) Requirements: 6x Bar of Bronze, 2x Leather. Equipped at R2
Chainmail Shirt: -Agility, Armor Class (-8 Agility, 25/25, 282 wear at q 27) Requirements: 6x Wrough Iron. Equipped at L2
Cutthroat Cuirass: + Agility, +Unarmed Combat, +Armed Combat, +Stealth, Armor Class (+3 +5 +8, +8 24/25, wear 219 at q 27) 8x Hardened Leather, 4x String. Equipped at R2
Fur Cloak: Gilding chance 15-35% (Survival, Explorstion). Requirements: 10x Hide, 4x String. Equipped at L6
Hemp Shirt: Gilding chance 15-35% (Sewing). Requirements: 2x Hemp cloth, 2x String.
Hide Cloak: Gilding chance 10-30% (Survival). Requirements: 6x Hide. Equipped at L6
Lawspeakers Robe: Gilding chance 15-45% (Charisma, Sewing) Requirements: 15x Cloth, 10x Yarn
Leather Armor: -Agility Armor class (6/7, wear 68, -1 Agility at q 21.5,) Requirements: 8x Leather, 4x String. Equipped at R2
Leather Coat: Gilding chance 15-40% (Agility, Sewing). Requirements: 6x Leather, 3x String. Equipprd at L6
Linen Shirt: Gilding chance 15-35% (Sewing) Requirements: 2x Linen Cloth, 2x String. Equipped at L2 or R2
Merchants Robe: 20-35% (Charisma). Requirements: 4x Silk Cloth, 2x String (thanks to foomanchu)
Nettle Shirt: Gilding chance 15-25% (Survival). Equipped at L2 or R2
Rangers Shirt: Gilding chance 0-55% (Exploration, Stealth) Requirements: 1x Silk Cloth, 2x Silk Thread, 6x Cloth (Thanks to Raurie)
Toga: Gilding chance 15-35% (Charisma, Sewing) Requirements: 4x Yarn. Equipped at L6
Vapntreyiu: Armor Class (5/6 and 56 wear at q 22.6) Requirements: 5x Cloth, 5x Wool, 2x String. Equipped at L2 or L6
Wool Shirt: Gilding chance 15-35% /Farming). Requirements: 2x Wool cloth, 2x String
Lower Body
Hemp Pants: Gilding chance 15-35% (Sewing). Requirements: 2x Hemp cloth, 2x String
Leather Pants: Armor class (5/6, wear 55, -3 Agility at q 23) Requirements: 4x Leather, 2x String. Equipped at R7
Linen Pants: Gilding chance 15-35% (Sewing). Requirements: 2x Linen Cloth, 2x String. Equipped at L7
Nettle Pants: Gilding chance 15-25% (Survival). Equipped at L7
Rangers Pants: GIlding chance 0-55% (Exploration, Stealth). Requirements: 1x Silk Cloth, 2x Silk Thread, 6x Cloth (thanks to foomanchu)
Wool Pants: Gilding chance 15-35% (Farming). Requirements: 2x Wool cloth, 2x String
Feet
Bunny Slippers: Gilding chance 5-20% (Agility). Requirements: 2x Rabbit fur. Equipped at R8
Clogs: Gilding chance 5-15% (Carpentry). Requirements: 2x Block of Wood. Equipped at R8
Fur Boots: Gilding chance 15-35% (Agility). Requirements: 3x Hide, 2x String. Equipped at R8
Leather Boots: Armor class (2/5, 38 wear, +2 Agility at q 26) Requirements: 3x Leather, 1x String. Equipped at R8
Rangers Boots: 10-45% (Agility, Stealth), Armor Class (+7 Agility, 4/4, 56 wear at q 18) Requirements: 2x Hardened leather, 4x Leather, 4x Silk Thread. Equipped at R8 (thanks to foomanchu)
Other Stuff
Bear Tooth Necklace: +Strength, +Charisma ( +7, +11 at q 48)
Birchbark Backpack: Adds one column to inventory space. Equipped at R6
Hunters Belt: Nothing. Equipped at R3
Leather Backpack: Adds two coloumns to inventory space Requirements: 6x Leather, 4x String. Equipped at R6
Monoqle: (?)
Poor Man's Gloves: Nothing
Spectacles: +Perception (+6 at q 12.8). Equipped at R1
Travellers Sack: Adds one Coloumn and one row to inventory space Requirements: 5x Hardened leather, 8x String
[Update by Granger]
Since viewtopic.php?f=39&t=49009 clothing dosn't has inherent stat buffs anymore.