Trees & Terrain

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Trees & Terrain

Postby Raffeh » Fri Mar 04, 2016 6:23 pm

Hi All,

I am hoping someone can clarify some things for me in regards to trees. Now in Legacy Haven the trees used to grow a different speeds on certain terrain (Whether it was native terrain or not). Is that still implemented? or has it changed in some way? I remember there being a guide in Legacy that I used to use but I've been searching for it with no luck.

The wiki seems to just tell me if its broadleaf terrain etc. which doesn't help as we now have many more biomes. I usually see them as if I can run its grass terrain and if I cant run I see it as forest terrain :lol:
TRAITORS WILL BE SHOT.
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Re: Trees & Terrain

Postby Turtlesir » Fri Mar 04, 2016 6:26 pm

that's exactly how it is. any forest terrain grows all trees equally fast, while any other terrain grows them slowly.

wiki tree page wrote:Growth Rate
Most, if not all trees seem to take about 150 hours (a little over 6 days) to fully mature on any forest terrain. On other terrains, such as grassland, they grow much slower.
As they grow, trees convert natural tiles around them into the forest biome they're planted on. If it's not growing on a forest tile, it will create a generic type of forest called "wald".


is this difficult to find or understand (just a question)?
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Re: Trees & Terrain

Postby Raffeh » Fri Mar 04, 2016 6:48 pm

Well I was looking more for a table showing terrain types and kind of just scrolled past that section :lol:

Alright cool. Thanks for the info!
TRAITORS WILL BE SHOT.
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Re: Trees & Terrain

Postby Redkat » Fri Mar 04, 2016 6:57 pm

If you plant a lot of trees you get Wald terrain which helps your trees grow faster no matter where they are from originally.
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