Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead.
If player agrees to kin is it really spying?
Hasta wrote:Ysh wrote:Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead.
If player agrees to kin is it really spying?
Since the feature wasn't implemented before, some people go around making kin of basically everything that moves. If the feature is implemented now, it will change the meaning and consequences of making some stranger your kin, so, either all kinlists should be cleared, or left as is, leaving the possibility of espionage. Both options would be very inconvenient. On the other hand, they did implement gilding, rendering a lot of prevoius mechanics and items useless, so I guess "making a huge change that will put a lot of players in disadvantage comparing to previous state" is not something devs would be concerned about.
But, tl;dr, yes, it will technically allow some unauthorised spying if implemented mid-world.
Karede wrote:Because your kin list is only for villagemates, right.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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