See when someone was last online

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See when someone was last online

Postby Oswald3 » Tue May 24, 2016 1:23 am

Is there a way to see when a member of my kin was last online?
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Re: See when someone was last online

Postby DafyddapDafydd » Tue May 24, 2016 1:39 am

Yeah, I miss this feature from Legacy. Why was it removed?
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Re: See when someone was last online

Postby Karede » Tue May 24, 2016 4:24 am

Would be nice to have back, that and maybe a way to tell whether they're dead or just inactive
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Re: See when someone was last online

Postby Ysh » Tue May 24, 2016 6:06 am

It is nice for this one having.
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Re: See when someone was last online

Postby Amanda44 » Tue May 24, 2016 10:09 am

I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead. :)
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Re: See when someone was last online

Postby Ysh » Tue May 24, 2016 1:43 pm

Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead. :)

If player agrees to kin is it really spying?
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Re: See when someone was last online

Postby Hasta » Tue May 24, 2016 1:55 pm

Ysh wrote:
Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead. :)

If player agrees to kin is it really spying?


Since the feature wasn't implemented before, some people go around making kin of basically everything that moves. If the feature is implemented now, it will change the meaning and consequences of making some stranger your kin, so, either all kinlists should be cleared, or left as is, leaving the possibility of espionage. Both options would be very inconvenient. On the other hand, they did implement gilding, rendering a lot of prevoius mechanics and items useless, so I guess "making a huge change that will put a lot of players in disadvantage comparing to previous state" is not something devs would be concerned about.

But, tl;dr, yes, it will technically allow some unauthorised spying if implemented mid-world.
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Re: See when someone was last online

Postby Porterwake » Tue May 24, 2016 4:24 pm

Sheesh if you feel like one of your village mates is spying on you or micromanaging you, get the heck out.
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Re: See when someone was last online

Postby Karede » Tue May 24, 2016 4:26 pm

Because your kin list is only for villagemates, right.
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Re: See when someone was last online

Postby Ysh » Tue May 24, 2016 4:30 pm

Hasta wrote:
Ysh wrote:
Amanda44 wrote:I'm against it's return ... it's akin to spying on ppl, though I wouldn't mind your suggestion Karede, a way to tell if a player is actually dead. :)

If player agrees to kin is it really spying?


Since the feature wasn't implemented before, some people go around making kin of basically everything that moves. If the feature is implemented now, it will change the meaning and consequences of making some stranger your kin, so, either all kinlists should be cleared, or left as is, leaving the possibility of espionage. Both options would be very inconvenient. On the other hand, they did implement gilding, rendering a lot of prevoius mechanics and items useless, so I guess "making a huge change that will put a lot of players in disadvantage comparing to previous state" is not something devs would be concerned about.

But, tl;dr, yes, it will technically allow some unauthorised spying if implemented mid-world.

Karede wrote:Because your kin list is only for villagemates, right.

It will make this kinship slightly with more risky. But is ''this will change current function'' an argument against changing some game mechanics? Is it not possible to just remove some player from your kin? I have never tried this one. If it is this case for kin being unable for removed, then this is valid arguments. Such ability for removal should be added for changing kin informations I think.
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