For example I have now only 11% food satiation from Forage, which isn't effective even a little, can I somehow make it back to 100%? Or at least make it higher, 11% isnt enough to FEP for some one without farm yet.
Plz help

dooomeik wrote:Can i somehow regen my Food Satiations?
For example I have now only 11% food satiation from Forage, which isn't effective even a little, can I somehow make it back to 100%? Or at least make it higher, 11% isnt enough to FEP for some one without farm yet.
Plz help
jorb wrote:
- Changed Food Satiations. Rather than remove some amount of Food Satiations every time you level up, we now instead remove only the most satiated type as soon as you have 4 satiation types below 50% -- i.e. you may only ever have 3 types satiated below 50%, and as soon as you get your fourth type below 50%, the most satiated type is cleared entirely. Loftar and I have both been playing with this alternative regime for some time, and have found it more interesting. Rather than quickly cleaning out all satiations and effectively never having any, you now instead generally speaking will build and have a more ongoing list of satiations targeting various food groups to manage, which will hopefully make it more relevant to consider the satiations, and perhaps also somewhat reduce the effectiveness of spamming strategies.
- Added new mechanic for drinks. All drinks restore stamina much like water, but they also buff particular food satiations. Wine, for example, buffs Fruit and Cheese by 0.5% and 1% respectively, per gulp at Q10. It is thus possible to buff a satiation to 125% (i.e. a 25% bonus to things in that category) by drinking. Do note that each drink also adds a negative satiation against itself, thus reducing the effect of further consumption. Also note that drinks will count as half-quality if you drink them from a non-preffered vessel (i.e. drinking wine from anything but a wine glass). Drinking vessel type does not affect the effective quality for stamina regeneration purposes.
- Tea buffs Forage by 1%, Bread by 0.5%, and Food by 0.1%. Tea gets an effective quality bonus of 20 when piping hot.
- Milk buffs Vegetables by 2%, and Berries by 1%. Milk debuffs Dairy, rather than Milk specifically.
- Added/Re-Added Beer. Germinate Barley on a Herbalist Table. Roast Germinated Barley in a Kiln to get Malted Barley. Grind Malted Barley to Barley Grist. Craft Wort using hops and grist, and then store the wort in a Demijohn until it transforms to glorious Beer. Beer buffs Meat and Sausage by 0.5% and 1% respectively, per gulp at Q10.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
dooomeik wrote:Thanks very much man, i cant use this forum ;p
U saved the day
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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