Linksfire1 wrote:I'm trying to determine what the new mu symbol I keep seeing as a modifier on the melee moves is. I don't remember it being there a month or so ago and want to know what that modifier stands for. For example, under the shield up block weight, the formula reads melee * 3 * mu. Anyone know?
reexar77 wrote:Linksfire1 wrote:I'm trying to determine what the new mu symbol I keep seeing as a modifier on the melee moves is. I don't remember it being there a month or so ago and want to know what that modifier stands for. For example, under the shield up block weight, the formula reads melee * 3 * mu. Anyone know?
shied up = 3 times melee combat = that means that for example i hit you with sting and have 300 mc and etc it will block it somewhere between that from what i know , so it's basicly the stregth of the defence
Hasta wrote:reexar77 wrote:Linksfire1 wrote:I'm trying to determine what the new mu symbol I keep seeing as a modifier on the melee moves is. I don't remember it being there a month or so ago and want to know what that modifier stands for. For example, under the shield up block weight, the formula reads melee * 3 * mu. Anyone know?
shied up = 3 times melee combat = that means that for example i hit you with sting and have 300 mc and etc it will block it somewhere between that from what i know , so it's basicly the stregth of the defence
Nope, the "mu" symbol stands for something not implemented to live server yet (and thought to be discarded altogether).
Linksfire1 wrote:Perfect, that post reference was EXACTLY what I needed. I'm excited for the new combat update.
jorb wrote:We've taken a step back to reconsider the combat changes, and have meanwhile begun working on something else entirely. Take a deep breath.
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