If im not mistaken, on old haven there was a limit in how much your exploration affected discovery of random items, and there was no point on increasing exploration beyond that since it wasnt going to make more items appear on your radar. I know that some craft uses exploration, but right now im just concerned on discovery on my hunter/gatherer character.
So, is it still the same as old haven?, is there a point in exploration where its enough to discover every forageable item? or does higher exploration stat affects your chances of triggering rares on your radar?