Removing Pallisades

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Removing Pallisades

Postby jfw3661 » Fri Dec 16, 2016 6:31 pm

I am expanding my claim once in a while, But is there a way to remove the palisades inside your claim?
I used a wrecking ball and took out quite a few sections, leaving a few that I needed to repair. Is there a way to maybe remove only one or 2?
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Re: Removing Pallisades

Postby AkaRyu » Fri Dec 16, 2016 6:42 pm

Only if the palisade is still fresh, if you have enough strength you can knock it down. Goes faster with a pickaxe or a sledgehammer.
Otherwise, wrecking ball is the way to go.
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Re: Removing Pallisades

Postby Iryn » Fri Dec 16, 2016 7:03 pm

Actually, i had a similar question to this, can the wrecking ball only break one section at a time? Because I'd love to widen our internal roads for the new wider gates.
Last edited by Iryn on Fri Dec 16, 2016 7:10 pm, edited 1 time in total.
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Re: Removing Pallisades

Postby Thedrah » Fri Dec 16, 2016 7:07 pm

destroying palisade is like a domino affect. it can break 5 sections, it can break 50 sections. i think it's a bit random...

destroying a fresh palisade with bare hands/pickaxe/sledge will not harm old palisade with soak with domino affect
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Re: Removing Pallisades

Postby AkaRyu » Fri Dec 16, 2016 7:10 pm

Thedrah wrote:destroying palisade is like a domino affect. it can break 5 sections, it can break 50 sections. i think it's a bit random...


I've had where the wrecking ball broke only the spot in front of it, and I've had half the wall around the place come down. Very much random!
Only problem with the wrecking ball is it takes 24ish hours to be ready to wreck. Just make sure it actually says "wreck" when it's set up.
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Re: Removing Pallisades

Postby xTrainx » Fri Dec 16, 2016 7:12 pm

no, cascade damage will always happen, even after hitting a gate, the best you can do is hope it stops at a not so high number of section broken and then repairing it
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Re: Removing Pallisades

Postby Granger » Fri Dec 16, 2016 9:15 pm

You can stop it by repairing the section currently taking the hits, works better on cornerposts as these take a bit longer to fall...
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Re: Removing Pallisades

Postby MadNomad » Fri Dec 16, 2016 9:21 pm

Thedrah wrote:i think it's a bit random...


it only works if the palisade segments that touch themselves have the same soak and there is, and when a segment is destroyed it gives a chance to destroy another segment next to it. i guess this chance might be based on str but i dont know
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