Are inward gates bad?

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Are inward gates bad?

Postby linkfanpc » Wed Feb 01, 2017 6:27 am

I've built an inward gate. Then, when i lock it, i can give my friend a slave key, and he can get into my base. But if the key were stolen from him, all anyone would be able to do would be to open my gates and get the visitor debuff. If i gave him a master key, and someone stole it, they could replace the lock and make me unable to use the gate. Is that good? Is there anything else i need to worry about when having an inward facing gate?
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Are inward gates bad?

Postby Leafstab » Wed Feb 01, 2017 6:29 am

if someone gets the slave key they can attempt to get an animal into your base to bash your stuff
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Re: Are inward gates bad?

Postby linkfanpc » Wed Feb 01, 2017 6:31 am

Leafstab wrote:if someone gets the slave key they can attempt to get an animal into your base to bash your stuff

Well, isn't that the same with a master key?
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Are inward gates bad?

Postby Bowshot125 » Wed Feb 01, 2017 6:44 am

Have an inward and then an outward.
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Re: Are inward gates bad?

Postby linkfanpc » Wed Feb 01, 2017 6:52 am

Bowshot125 wrote:Have an inward and then an outward.


I have an inward and two outward. ¦]
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Are inward gates bad?

Postby Leafstab » Wed Feb 01, 2017 6:54 am

linkfanpc wrote:
Leafstab wrote:if someone gets the slave key they can attempt to get an animal into your base to bash your stuff

Well, isn't that the same with a master key?

Same with both keys really but if they got the masterkey and they wanted to troll you just changing the locks would be easier ¦]
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Re: Are inward gates bad?

Postby linkfanpc » Wed Feb 01, 2017 6:55 am

Leafstab wrote:
linkfanpc wrote:
Leafstab wrote:if someone gets the slave key they can attempt to get an animal into your base to bash your stuff

Well, isn't that the same with a master key?

Same with both keys really but if they got the masterkey and they wanted to troll you just changing the locks would be easier ¦]


So they're both the same but with a slave key they can't change locks?
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Are inward gates bad?

Postby MagicManICT » Wed Feb 01, 2017 9:01 am

Master key will open a gate both ways; master key is needed to change the locks. This is the two purposes of the master key. (I always thought it was to open the boss room, but what do I know?)

Last I knew, slave keys would only open the gate in the "outward" direction--the direction the gates open towards. It doesn't work the other way, so if your key is lost, nobody that finds it can actually get in the gates.
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Re: Are inward gates bad?

Postby Leafstab » Wed Feb 01, 2017 1:05 pm

MagicManICT wrote:Master key will open a gate both ways; master key is needed to change the locks. This is the two purposes of the master key. (I always thought it was to open the boss room, but what do I know?)

Last I knew, slave keys would only open the gate in the "outward" direction--the direction the gates open towards. It doesn't work the other way, so if your key is lost, nobody that finds it can actually get in the gates.

He built an inward gate though
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Re: Are inward gates bad?

Postby Aethyr » Wed Feb 01, 2017 1:25 pm

I don't see any problem with inward gates. If you lose your slave key, you can change your locks and even if you don't, they can only arm you with those improbable methods like a bear inside your wall.

However, enemies can aggro you from outside of the pali and then come in, but you can simply kick them outside via right click, or hide in a house to let the combat disappear and they can not aggro you again once they are in the village
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