by MagicManICT » Mon Apr 10, 2017 3:30 am
If you want to avoid bad cycles like this, you can divide your whole field(s) up into a few groups. Plant each group spread out by about five hours each to get a new random value (the random value fluctuates over time and distance to where you get a completely random mod at the 5 hour or 500 tile marks). This won't guarantee no bad rolls, but should minimize them.
Overall, I'm not sure it's worth the hassle unless you're doing that much farming every day, anyway.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.