Non-Renewable Resources?

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Non-Renewable Resources?

Postby qoonpooka » Wed Apr 26, 2017 5:30 pm

Off the top of my head it seems like Mirkwood Blocks, and therefore Mirkwood Offerings are finite resources - when all the old logs and stumps are gone, that's it for those curios.

Acre clay seems similarly finite, or does it regen and fill in these deep divots I see in clay fields?

Ore, but not stone, because stones can be had for free from mountain biomes.

Obviously the world is huge and I'm sure the existing resource will outlast the game, probably won't ever hit Peak Mirkwood, but I'm wondering what other resources out there cannot be replaced?
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Re: Non-Renewable Resources?

Postby MagicManICT » Wed Apr 26, 2017 5:54 pm

qoonpooka wrote:Off the top of my head it seems like Mirkwood Blocks, and therefore Mirkwood Offerings are finite resources - when all the old logs and stumps are gone, that's it for those curios.

Yep, and the LP/XP ratio is horrible. They're good, but not worth it compared with all the other things to spend XP on (unless you're a part of a realm that will feed you XP from their pool).

Acre clay seems similarly finite, or does it regen and fill in these deep divots I see in clay fields?

It is, but if the design of Salem is anything to go by, they're so deep it's going to take a LOT of digging to completely empty them.

Ore, but not stone, because stones can be had for free from mountain biomes.

Ore, while not infinite, hasn't been at risk of running out any world so far if I recall comments from jorb and loftar correctly.

Also to note that most worlds get at least one expansion some point before ending. This one is only about 3 months old so far.
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Re: Non-Renewable Resources?

Postby Sevenless » Wed Apr 26, 2017 8:50 pm

Before mirkwoods got nerfed down to something reasonable, mirkwood would actually run out. We had similar issues for trees getting stripped (legacy) and rocks in some of the early hafen worlds.

Currently, the resource balance is well set. It won't be exhausted meaningfully before the end of the world (usually no more than 1.5 years after it was created).
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Re: Non-Renewable Resources?

Postby blank » Thu Apr 27, 2017 9:19 pm

i always though mirkwood logs re spawned? or atleast they would randomly appear near my base with out me putting them their? strange..
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