How should I approach animal breeding?

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How should I approach animal breeding?

Postby Alrom » Mon May 08, 2017 2:21 pm

I want to understand which animals are worth keeping.


For example, let's say I have a ram that has wool quality of 20, 100% quality and breeding quality of 17.

If this ram breeds with an Ewe of wool quality of 30 and quality of 100%, from what I understood from reading the forums, the lamb will have the average stats of the parents, softcapped by the father's breeding quality, then added a random value between -2 and +5.

In this example the lamb would have a wool quality of 21 (-2/+5) because the average wool quality of the parents is 25, then softcapped by 17.


Is this correct or have the mechanics changed since?


I'm also right now more worried about quality instead of quantity since I usually have more wool and milk than I need.
Because of that I'm keeping a high quality, high breeding quality ram that has only 11 wool quantity and 5 milk quantity.
Is this a mistake in the long run?


Thanks for any help or advice.


EDIT: An extra question. I don't understand why I can't make rennet. I have several suckling's maws and 1.2L of vinegar but the recipe isn't unlocked yet.
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Re: How should I approach animal breeding?

Postby viznew » Mon May 08, 2017 2:52 pm

im no expert but the way i do it and it seems to work fine, is breeding q is king then the % i want
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Re: How should I approach animal breeding?

Postby Sevenless » Mon May 08, 2017 2:53 pm

There's a couple primary uses each animal has.

Pig: Meat/hide
Horse:Riding/suckling maw/meat/hide
Cow:milk/suckling maw/meat/hide
Sheep:wool/milk/suckling maw/meat/hide

I listed them in roughly the order of value I think they are for each animal. You need some sort of milk for cooking, sheep or cow, but having both options opens up more FEP combos that's a minor help. Mind you, an animal ignored for one of its traits still produces shitty products, but for milk shitty milk is kinda ok so that's not a huge deal. Cheese produced is very distinct per milk type, but yet again bad milk is tolerable due to the infrastructure effect on its quality. I don't think anyone really raises animals for their hide, it's just too slow to surpass what can spawn naturally (currently, somewhere on the order of 2 years I'd guess?).

What you will want for certain: Good suckling maw producer (based off meat quality, not quantity though. Cow sheep or horse, doesn't matter). Good milker of some kind, cows tend to have a volume edge here.

What you might want: Good horses for riding (Q10 horse works fine for non-pvp issues, so this is more of a luxury). Good wool. Good meat for cooking purposes, probably going to be pork due to its versatility.

What you almost certainly don't want to bother with, but is useful: Good meat of every type for the specific recipes

What isn't worth raising: Hide, you just won't get it high enough quality before the world resets. Wild animals are much higher quality than they were in previous worlds.




Personally I'm going with meat horses (suckling maw), wool sheep (free shitty milk on the side), milk cows, meat pigs. In no particular order of preference. Stats that are important to raise are breeding so long as it's above your quality. Quality for obvious reasons. The % stat you're interested in (like % meat quality). And for meat or milk producers, the quantity stat.


I misread the question. Quality and breeding are king in the long run (breeding +10 above quality is fine, but it raises really fast on its own usually). % stat comes secondary. And volume if it's applicable is the least important usually.

Your understanding of the system seems lined up with mine. There's been a small change to how milk backlog works, which may make quantity slightly more useful than it used to be, but still not really enough. It's easy just to keep more animals.
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