Ysh wrote:If rock is inside head I think what hits him is rock not sling.
"Each time a crop grows to the next stage, it checks if there's a beehive within range. If it finds beehive, the time before the next stage change is reduced, and the beehive receives a usage tick. Beehives can store up to 50 uses (and noting how jorb worded it, it's likely they start will a full 50 when first created), and will regenerate 6 uses per hour. Crops using a beehive will cause honey and wax production (exact mechanics unknown), but jorb has stated there is a low level of base production of honey/wax by a hive even if it has no crops nearby."
MagicManICT wrote:Farming was changed a while back to a variable speed modifier (instead of the quality fields). Could be you had a slight boost to carrot growth. If I recall right in the discussion, jorb said that crops like carrots wouldn't get much faster than current growth times (at the time of the patch), but could be significantly slower if you weren't on any part of a node.
And yeah, that section in Sevenless's guide is directly from the devs on the functionality of the skep. Not sure if they had pity on us after that big science experiment w7 (xcom, wasn't it? hate to attribute to wrong person), just thought it'd be impossible to science it out, or giving us a heads up about such a drastic change.
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