Hunter Credo

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Hunter Credo

Postby clefa221 » Wed Aug 02, 2017 7:05 pm

So how viable does the new hunter credo make using a bow instead of a sword. Does the "projectiles cap animal quality less" make enough of a difference?
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Re: Hunter Credo

Postby MagicManICT » Thu Aug 03, 2017 6:06 am

Given the update was just yesterday, there may not be anyone completing it yet. Questing on experienced players can be long and tedious, and from what I'm reading, a new character might have some issues completing credos. It's also mid world when players have dropped off and aren't active.

My suggestion is to let us know. Now, if in a few days someone doens't come up with the answer, I'm going to wonder at the industriousness of this community :P

(Also, melee hunting is just much easier... not sure anyone will bother with this.)
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Re: Hunter Credo

Postby tyrtix » Thu Aug 03, 2017 6:23 pm

well no, melee hunting is not exactly all that easy: a new, solo toon, especially hermit, can hunt very easily with bow, the only problem seems to be the arrow ql affecting overall product ql, but oneshotting a fox/badger with a 20ql stone arrow is pretty good anyway, and the +20 at marksmanship with first quest, pretty easy to do, is very very effective: with a set of gildings and with 10 starting points in marksmanship, you can get to 60 in skill, wich is okay for hunting.

What i find very unfair is that the ql of the arrows is very difficult to raise as most materials they need are in turn a bit difficult to obtain (in fact, using bones does not work, as the animals you kill will have bone ql capped by arrows you use, so you won't get any better ql bones by hunting).
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Re: Hunter Credo

Postby Glorthan » Fri Aug 04, 2017 1:42 am

tyrtix wrote:What i find very unfair is that the ql of the arrows is very difficult to raise as most materials they need are in turn a bit difficult to obtain (in fact, using bones does not work, as the animals you kill will have bone ql capped by arrows you use, so you won't get any better ql bones by hunting).

The dumbest part is that arrows ruin the product but swords don't. Whilst it would be more realistic if melee attacks/kills did more quality damage than arrows, either of them doing quality damage is primarily detrimental to newer players and tedious.
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Re: Hunter Credo

Postby MagicManICT » Fri Aug 04, 2017 4:29 am

Truthfully, arrows ruining quality is no more detrimental than survival hardcapping the quality of tools you can make to butcher said animal.

And no, melee hunting isn't any harder or easier than bow hunting. You still have to use the same tactics to keep the animal from bolting off and losing it.
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Re: Hunter Credo

Postby tyrtix » Fri Aug 04, 2017 4:53 am

MagicManICT wrote:Truthfully, arrows ruining quality is no more detrimental than survival hardcapping the quality of tools you can make to butcher said animal.

And no, melee hunting isn't any harder or easier than bow hunting. You still have to use the same tactics to keep the animal from bolting off and losing it.


Instead it is, as you need both arrow ql AND survival to get ql meat with archery: killing a creature with UA needs the same things as archery, except ql arrows, and i just killed 2 beavers with one hit from decent ql arrows and very basic skill+marksman gear, w/o getting a single hit from them obviously: much more easy and less time consuming than other fighting styles.

What actually made bad archery is in fact meat ql reduction: slings are totally a waste now and you cannot even find them in noob houses (while in the latter worlds i find always some of them around), and making good ql arrows is not viable to anyone who don't mine a lot or...fight animals with other means, wich is counterintuitive: we should get at least a minimum of better ql bones from animals, when killed with any kind of arrow, maybe bone and metal should even make ql better than stone ones.
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Re: Hunter Credo

Postby MagicManICT » Fri Aug 04, 2017 5:46 am

I'll accept that argument. I wasn't able to one-shot smaller animals until I had a bronze sword, but even q10 was enough (over using a stone axe of ~q40).

Still, even with the Q softcap, you should be able to steadily upgrade your arrows if you find higher quality "easy kill" mobs like rabbits, bats, chickens, and such without needing the metal for arrows.
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Re: Hunter Credo

Postby tyrtix » Fri Aug 04, 2017 5:59 am

well, the only thing i was up to was that by catching small animals it was possible to get better arrows, but only up to a certain level, and not over 30ql, wich is pretty low: arrow material in fact is just 1/4 of the total ql, then there is the string and 2 branches, and those are the difficult part. I was lucky to find an abandoned place and i'm using now a 80ql bow with 50-60ql arrows, with 60 skill, 30 basic + 30 gilding. Bow is efficient as soon as you start, no need to farm moves, cannot get damage by using bow (or nearly nothing, depends on how you hunt), overall these are the good part wich makes easier to hunt with a bow.
The problem with arrows is that it's very, very hard by playing alone or by not trading for at least a good ql stone axe, to get decent ql arrows, wich makes hunting at start with a new toon worse than using melee or UA.

This should be in C&I, but i think a viable system should include some way to get better arrows, maybe softcapping their ql with the marksman skill, like happens for boards with carpentry, maybe: if you don't have good ql materials, at least you get decent arrows.
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Re: Hunter Credo

Postby Fostik » Fri Aug 11, 2017 11:21 am

IMO bow hunting is so shitty, that even hunting credo will no make it better.

Just imagine, how will you kill a bear for example with bow?
Just tested it with 120q bow and 130+ arrows. ~100 perc and ~100 mm
I can give a good hit with full aim meter, about ~300 hp.
For bear that means he will run on me, and, as im just archer, kill me.

In addition range of bow is smaller than agro range of bear, so he can even kill you first.
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Re: Hunter Credo

Postby Thedrah » Fri Aug 11, 2017 6:44 pm

hunter credo is worth it for a hunter even if you never use bows aside from the quests for said credo

only 2/5 of the bonuses buff bow, +20mm and less quality damage from projectiles. fleeing animals take more damage, you run faster when chasing a fleeing animal, and more meat

just the more meat is worth it imo for a hunter
plus you need hunter to get the lumberjack credo (if you want 25strength)
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