Stop Criminal Scum!

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Stop Criminal Scum!

Postby ricky » Wed Oct 11, 2017 3:35 am

Let me guess, someone stole your sweet roll?
Hey folks, looking to flesh out the Crime/Scent/Justice pages on the wiki

I took some time to lay out a framework for the Scents page, but im certain there are some intricacies i havent added to them. you dont have to edit the wiki, just drop a line here with what info needs added to what page

Scents pages:
http://ringofbrodgar.com/wiki/Category:Scents

some questions about scents: Can we still summon players using their scents on their hearth fires? can we only summon players using certain scents?

Nigbane Pages:
http://ringofbrodgar.com/wiki/Nidbane_Fetter
http://ringofbrodgar.com/wiki/Nidbane
http://ringofbrodgar.com/wiki/Mandrake_Root
http://ringofbrodgar.com/wiki/Spirited_Mandrake_Root
http://ringofbrodgar.com/wiki/Runed_Dolmen

some questions about nidbanes: whats the difference between spirited/normal mandrake roots? wiki says we can only make fetters with four crimes (vandal, battery, theft, murder) is that still true?
Criminal skill pages:
http://ringofbrodgar.com/wiki/Theft
http://ringofbrodgar.com/wiki/Trespassing
http://ringofbrodgar.com/wiki/Vandalism
http://ringofbrodgar.com/wiki/Rage
http://ringofbrodgar.com/wiki/Siegecraft

random pages:
http://ringofbrodgar.com/wiki/Criminal_Acts
http://ringofbrodgar.com/wiki/Scent
http://ringofbrodgar.com/wiki/Summon

if anyone can be arsed to look these over, that'd be really cool
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Re: Stop Criminal Scum!

Postby Granger » Wed Oct 11, 2017 6:14 am

Mandrakes: spirited ones are bigger and decay into (permanent ?) normal ones while normal one vanish after a while.

Summoning was replaced by the character not being removed from the world while the scent lasts.

AFAIK.
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Re: Stop Criminal Scum!

Postby Amanda44 » Wed Oct 11, 2017 8:52 am

Granger wrote:Mandrakes: spirited ones are bigger and decay into (permanent ?) normal ones while normal one vanish after a while.


Yeah the info on spirited mandrakes decaying into permanent mandrakes is wrong. I tried to find the update where that information came from but couldn't. They decay into normal ones and then they decay as normal, finally disappearing. So, they last slightly longer having to go through the change so to speak but they are not permanent.
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