Switch targets during combat.

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Switch targets during combat.

Postby Resture » Tue Mar 20, 2018 10:20 pm

I can not figure out which button switches targets during combat. I need it for bats and slimes.
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Re: Switch targets during combat.

Postby romovs » Tue Mar 20, 2018 10:21 pm

Refer to the help screen, oh wait..
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Re: Switch targets during combat.

Postby Granger » Tue Mar 20, 2018 10:22 pm

Attack (the action from the menu) the one you want to.

Shitty mechanic though, there should be a hotkey to select the closest one the character is in combat with.
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Re: Switch targets during combat.

Postby Resture » Tue Mar 20, 2018 10:24 pm

Oh wow. I was so confused. I was hitting tab and a bunch of other random keys. It was a disaster. Thank you.

I agree with the closest target button. There should also be one for cycling players/creatures within a certain distance or something.
Last edited by Resture on Tue Mar 20, 2018 10:26 pm, edited 1 time in total.
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Re: Switch targets during combat.

Postby sMartins » Tue Mar 20, 2018 10:25 pm

romovs wrote:Refer to the help screen, oh wait..

lel ... ahahah ... glad to see you joining the fun club. :D
Make friends with the other crabs or try to escape the bucket.
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Re: Switch targets during combat.

Postby Ardennesss » Wed Mar 21, 2018 12:52 am

Granger wrote:Attack (the action from the menu) the one you want to.

Shitty mechanic though, there should be a hotkey to select the closest one the character is in combat with.



If you use amber, you can rebind tab from opening/closing inventory to cycling through targets. It requires a bit of code work though, perhaps if enough people suggest it Romovs will make it the default interaction. I rebound tab to I (for inventory) and ctrl+tab (can't remember) to just tab. Works wonderfully.

If interested in changing it yourself, looks like in Gameui.java you modify the gkey it checks for to 105
And in Fightsess.java line 447~ you remove the check ev.iscontroldown()
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