by TerraSleet » Thu Feb 14, 2019 6:38 pm
The arrow represents where your character will automatically path to when it walks to that milestone. If you place them in the default configuration, your character will get blocked by the first or second roadsign because it's in the middle of the path. Rotate them (shift+arrow keys) at a 90 degree angle and you'll no longer have this problem. This should be made the default angle IMO.