Sevenless wrote:The amount of HHP they can deal is based off the SHP they damage. So if you're at 100shp/200hhp/200mhp it's impossible to one shot you. So keep your SHP as low as you can run comfortably, your HHP as high as possible.
Set up a claim on an alt to leave tresspass scents to remove SHP to hit your desired value for going out and about.
99*.6 + 200*.6 = 179, so 100 SHP with 200 MHP is still enough to die to concussion 1/3rd of the time if they guess your health perfectly, but that's pretty unlikely. The best way to remove your SHP without doing HHP damage is either bows, or evicting yourself. THAT SAID due to recent changes this exploit "sorta" doesn't work anymore. It's pretty trivial to kill low MHP chars even from 1 SHP/full HHP.
I would point out in 99% of all situations it's drastically easier to run away from people than it is to chase them. Likewise, it's much harder to max cleave somebody who's not standing still, so there's a good chance if you get got while running, it'll take less HHP damage in the process. If you're concerned about a boi stabbing you to death, your best bet is probably to learn to run away semi-competently, as opposed to learn to use yucky exploits.
(Also getting strider couldn't hurt)