by Sevenless » Sat Mar 30, 2019 11:29 pm
I'll throw you my mostly pve UA/MC combo deck. You run about 3UA per 4MC on this.
Uppercut/Sideswipe/QB/Cleave/Storm of Swords + Quickdodge/Sidestep/Zigzag/Take Aim/Parry.
It has all 4 openings covered defensively, primary damage is uppercut/sideswipe spam. If the critter calls for it, I can set up a cleave by QBing while parry makes additional opening. If I'm being swarmed, parry creates openings for storm of swords to do its job. What makes this not pvp is basically the only noteworthy red opener in the game, knock its teeth. Also lacks op knock which is useful for both pvp and landing big cleaves for pve. I'd argue a variant swapping QB/storm of swords/parry is perfectly viable. Probably into knock its teeth, op knock, and maybe shield up? PvP wise: Even then that would be more if you're caught you might be able to beat a noob, maybe. Nearly all pvpers run around with the B12 in order to land massive damage in singular hits. My original intentions was to get a hybrid deck, but needing storm of swords just pushes you out of being able to get the PvP moves you need for both.
In general though, QB is a pretty bad opener and shouldn't really be the cornerstone of any deck. This is the big knock against MC pures currently. The main benefit of MC hybrid is that the aoe moves need some kind of opener, which parry provides, while also wanting something to open for sideswipe which is the best brainless source of damage ingame. It also gives you the flexibility of being able to pop on a shield for a significant tank bonus.