I have a couple of questions about the knarrs I couldn't seem to find the answers to in the forum:
1: How long can a knarr sail in the "damaging" areas of the high seas? How many hitpoints are safe (ie, how many tarsticks of damage)?
2: Are delicate cargo items, such as looms and wardrobes, safe on a knarr or will they deteriorate over time? Does it make a difference if the knarr is under my claim?
I am planning to move to a different continent, and was wondering if it would be safe to load these items in advance. And I am trying to map out a route using the "odditown" map, looking for the shortest distance across the high seas.
Thanks for any advice you can throw my way (and sorry if I missed the answers buried in the forum somewhere)