Blurry Art 101

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Blurry Art 101

Postby Ants » Sun Oct 27, 2019 9:46 pm

So I made a neat little discovery yesterday and figured I'd share.
rboo.jpg


Simply put, making tiny art gives blurry results. It uses very little pigment, so you won't even need a sketchbook to make it. It is possible to use this technique to make gradients like this at very little cost:
rboo2.jpg


Here's the file I used to make that rainbow:
rbo.png


You can do it with any color, so have fun experimenting. :D
You do not have the required permissions to view the files attached to this post.
❤Haven's most kawaii retarded ethot karen❤
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Blurry Art 101

Postby Ants » Sun Oct 27, 2019 9:59 pm

Here's another example:

File:
rboo22.jpg


Cost:
rboo222.jpg


Result on wallpaper:
rboo22.jpg
You do not have the required permissions to view the files attached to this post.
❤Haven's most kawaii retarded ethot karen❤
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Blurry Art 101

Postby mvgulik » Mon Oct 28, 2019 2:18 am

If none squared images are accepted by the uploader, a single-pixel-column image might also work for those gradient type cases.
mvgulik
 
Posts: 4069
Joined: Fri May 21, 2010 2:29 am

Re: Blurry Art 101

Postby Ants » Mon Oct 28, 2019 2:35 am

mvgulik wrote:If none squared images are accepted by the uploader, a single-pixel-column image might also work for those gradient type cases.

It works, but it costs the same amount of resources as the squares.
❤Haven's most kawaii retarded ethot karen❤
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Blurry Art 101

Postby pawnchito » Mon Oct 28, 2019 6:44 am

Dude this stuff is so cool. The rooms are trippy as heck when you walk in.

Mat wise how big of a plot of land is needed for the flax? 100 x100? Ish?
User avatar
pawnchito
 
Posts: 1120
Joined: Sat Apr 07, 2018 11:52 pm

Re: Blurry Art 101

Postby shubla » Mon Oct 28, 2019 10:26 am

So hearthlings knew how to mix colors in the first place!
Now just add the colors for full res images devs!!!!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Blurry Art 101

Postby Ants » Mon Oct 28, 2019 9:03 pm

pawnchito wrote:Dude this stuff is so cool. The rooms are trippy as heck when you walk in.

Mat wise how big of a plot of land is needed for the flax? 100 x100? Ish?

Not a lot, at least not if you harvest daily. The one I've been using is maybe 20x20 and I've been painting tons of stuff.
❤Haven's most kawaii retarded ethot karen❤
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Blurry Art 101

Postby MagicManICT » Tue Oct 29, 2019 12:04 am

Well, just do the math. I forget the exact amount of linseed oil per seed (.01 iirc), but at 100x100, you got 10,000 tiles, 15 seeds per tile (? max skills/credos) - 5 to replant.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am


Return to How do I?

Who is online

Users browsing this forum: Claude [Bot], Google [Bot]