Audio glitch and client (FIXED)

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Audio glitch and client (FIXED)

Postby Mattzzz » Fri Feb 28, 2020 7:39 pm

Hi, I've downloaded H&H today and as soon as I opened the game up, my audio became stuttery. I've read that I need to download a new client but the links i found are 10 years old now. Can someone provide me with a link and the command that I need to type in to fix it?

I'm sorry if this isn't the correct thread but I don't really understand where to ask this. Ty.
Last edited by Mattzzz on Fri Feb 28, 2020 11:46 pm, edited 1 time in total.
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Re: Audio glitch and client

Postby MagicManICT » Fri Feb 28, 2020 11:18 pm

There has been some effort to correct this. It's a combination of problems.

Overall instructions on how to correct this:

You need to use the console command ":audiobuff <value>" and set it to at least 2048. (replace <value> with 2048 or another, higher number.) If 2048 doesn't fix the problem, you can go higher, but as it dedicates RAM to the audiobuffer, it can cause some other issues if you get too high, such as lagging up the game or delayed audio starts. Some people have had to experiment to resolve the problem. To use a console command, make sure that the chat isn't active. When you type the colon ':' key, it'll pop up a line in the game window, not the chat bar. Finish the command and hit enter. Other values you can try are 4096 or 8192. (Any multiple of 4 should work, these are just convenient values.)

You might also try the beta client seen here: viewtopic.php?f=39&t=66937
This client helps reduce CPU load of the game and may resolve other issues from this. I'm sure lofar (Seatribe's code gnome) would appreciate feedback on if it resolves such problems without the need to change the audio buffer size.

As far as the cause... it's mostly a java issue, but overall could be due to the sound device you have in your system, a slower CPU, or other possible sources for such problems.
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Re: Audio glitch and client

Postby Mattzzz » Fri Feb 28, 2020 11:46 pm

MagicManICT wrote:There has been some effort to correct this. It's a combination of problems.

Overall instructions on how to correct this:

You need to use the console command ":audiobuff <value>" and set it to at least 2048. (replace <value> with 2048 or another, higher number.) If 2048 doesn't fix the problem, you can go higher, but as it dedicates RAM to the audiobuffer, it can cause some other issues if you get too high, such as lagging up the game or delayed audio starts. Some people have had to experiment to resolve the problem. To use a console command, make sure that the chat isn't active. When you type the colon ':' key, it'll pop up a line in the game window, not the chat bar. Finish the command and hit enter. Other values you can try are 4096 or 8192. (Any multiple of 4 should work, these are just convenient values.)

You might also try the beta client seen here: viewtopic.php?f=39&t=66937
This client helps reduce CPU load of the game and may resolve other issues from this. I'm sure lofar (Seatribe's code gnome) would appreciate feedback on if it resolves such problems without the need to change the audio buffer size.

As far as the cause... it's mostly a java issue, but overall could be due to the sound device you have in your system, a slower CPU, or other possible sources for such problems.


Heya, thank you for the detailed reply, I tried the command on the "default" launcher and now the issue is fixed! It's not really silk smooth but way better than before.

If I get any more problems i'll try and download the other launcher you linked. Thank you!
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Re: Audio glitch and client (FIXED)

Postby MagicManICT » Sat Feb 29, 2020 12:04 am

Just to note: I dont' recall if the console command is persistent across game sessions, so you may need to get in the habit of using it every time. I tried looking it up, but couldn't find it and thought it better to at least get you the above so you could play.
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