I guess the more I think about this the more I wonder how crime works with houses.
If I build a crate on my claim, someone coming to my claim to steal my stuff has to:
- Trespass on the claim (Scent)
- Rummage in the crate (Scent)
- Steal the object (Scent + Nid)
If I build a log cabin on my claim and fill it with cupboards they have to:
- Trespass on the claim (Scent)
- ??? to enter the Cabin (???)
But once inside, because of how the game handles maps, I'm assuming they don't leave scents for rummaging or stealing my stuff inside the cabin unless I park a SECOND claim indoors, yes?
If not, what happens if my claim encloses a burrow? Same thing? Different thing?