loleznub wrote:MagicManICT wrote:punch them to death first, then pick them up after dead so you only have a chance at getting quilled once.
Sounds like jorb needs to add in a new feature that causes attacking them to cause quill wound, unless when using melee-based attacks to combat this bug. Doesn't make much sense to punch them to not get quilled, makes more sense to cause you to get quilled more!
It does seem weird that you can punch a hedgehog to death, but doing so to a crab makes it vanish. I think melee damage should be added to hedgehogs, because slings are a perfect solution to it now. We don't really need to slip around that rule since there's a reasonable mechanic in place for it.
And I feel the same for crabs. They aren't good enough to make up for the hefty wounds they deal so they're basically cosmetic content outside credos.