Does Ancestral Ward got implemented into the game?
Or everyone can kill everyone with murder skill?
BoxOfHats wrote:The murder skill now unlocks a toggle ability called "Murderous Rage". Activating murderous rage will enable it for 24 hours and increase your grievous (wound-causing) damage by 20%. A hearthling who is knocked out is protected from being attacked by players unless they have murderous rage active, in which case they can be killed by hearthlings who also have murderous rage active.
Sevenless wrote:BoxOfHats wrote:The murder skill now unlocks a toggle ability called "Murderous Rage". Activating murderous rage will enable it for 24 hours and increase your grievous (wound-causing) damage by 20%. A hearthling who is knocked out is protected from being attacked by players unless they have murderous rage active, in which case they can be killed by hearthlings who also have murderous rage active.
Was under the impression you only need Murder to finish someone off who had Murderous Rage enabled. Did I misunderstand that?
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
BlueKGB wrote:Can you no longer put leeches on someone knocked out??
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
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