"Bring fresh tea to Klontraud"

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"Bring fresh tea to Klontraud"

Postby BigCountry » Mon Jul 21, 2025 11:25 pm

"Bring fresh tea to Klontraud"

brought hot piping tea. Tried teapot, tried bucket, tried birch cup.

He wont accept/take/clickable on anything

broken?
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Re: "Bring fresh tea to Klontraud"

Postby The_Blode » Mon Jul 21, 2025 11:46 pm

fresh tea leaf (not dried)?
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Re: "Bring fresh tea to Klontraud"

Postby BigCountry » Tue Jul 22, 2025 12:21 am

thats what it was. a leaf and not the actual tea

thanks~
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Re: "Bring fresh tea to Klontraud"

Postby vatas » Tue Jul 22, 2025 11:29 am

Quest not simply saying "tealeaves" instead of tea is kind of ridiculous. Unfortunately this isn't the only instance of Credo objectives being unnecessarily vague:
-Simple if you know it, but Gardener can be ambiguous whether it want's you to forage from the wild or gather from a Garden Pot. Former is described as "picking" and latter as "harvesting."
-Herder quests use the word "ochs" which is doubly confusing because you 1) need to make the connection to the modern English word "ox" and 2) realize it's general term for cattle and not a descriptor for a specific subset.
-Cook quests don't specify which of the two foods named "Ring of Brodgar" it refers to (one is baked, other is a seafood.)

Not specific to Credos but I feel it's a worthwhile tangent. Some people make public claims for quest givers, and this is generally a win-win for everyone. Problem is that this can require the person turning in quest to enable Criminal Acts. If the random hermit/sprucecap doesn't know that, they think their quest has simply been griefed. I've witnessed an exceptional case of skill issue:
Me: "toggle Criminal Acts"
Noob: "I have, still doesn't work. Must be a bug with the specific type of quest."
Someone else, later: asks about Criminal Acts but in a different way
Noob: "I have bought all the crime skills."

(Toggle is specifically something that can be turned on/off or otherwise between two positions. You can't un-buy Crime skills.)

Sounds like current workaround is to change the Personal Claim's "white permission group" has Trespassing and Rummaging enabled. (Although this can theoretically cause issues because the permissions are very broad.) If the quest giver is on a Village Claim, a "field cairn" can be used to create a small public zone.

Well it might still work because who knows how Jorb has implemented this stuff. Just place a Runestone in the Quest Giver enclosure explaining the A->T->C toggling thing (although it can sound like a trap, a segway to the problem that the toggle is all or nothing, I think lot of people would like to only enable trespassing/rummaging so they aren't stopped by random claims but also can't accidentally Red-handed themselves.)

Final note: you can't forage on a claim under default parameters, but if you have Trespassing skill and Criminal Acts toggled on, you can do it and it doesn't leave a scent so the game basically says it actually isn't a crime at all.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: "Bring fresh tea to Klontraud"

Postby The_Blode » Tue Jul 22, 2025 2:14 pm

hijacking an asked-and-answered "how do i" thread to wax on about your desired changes is something i'd ignore usually, but it's a little disconcerting to see that the person doing it has a green name
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