I can translate, no problemo mate. Shoot me a pm.
Edit: turned out my russian is worse than i thought. woops.
rebornzox wrote:I noticed at least one message with broken context (skype quote copy issues), also, it wasn't me who bothered to create fake skype to take ingame opportunity, which side is open for dirty tricks?
(btw: I''ll give the clay coordinates if you're really good with english&russian, my purpose is telling the story as clean as i can)
ApocalypsePlease wrote:
Personally, I think he cares too little about the outcome of this and you guys care too much. He has had alterior motives, that should be clear. Ultimately he is still the one who managed to provide tangible purpose to his Haven & Hearth playtime, everyone else doesn't get that luxury. After having left this game for 3 years and coming back, the community feels a lot more bitter now, which is part of why I have avoided participating in many discussions.
The fact that you took everything I posted as an excuse or justifications for Zox' actions speaks very loudly to me. My purpose in my original post was an inquiry to gain more information about the situation. Just because I wasn't sided with your side does not mean I have any bias towards his side. If I chose not to post from his side and instead from everyone else' side, I would just perpetuate this dumb circlejerk.
Xcom wrote:Most good things last only a short time
Chebermech wrote:(warning: retarded logic)
http://pastebin.com/af03DrM7
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
[2015-11-15 15:30:27] zox: looks fine, i have an offer aswell
[2015-11-15 15:31:03] zox: i could provide more clay for free
[2015-11-15 15:31:33] Jordan Coles: alright, can I send an alt to pick it up?
[2015-11-15 15:32:22] zox: yea, it could happen
[2015-11-15 15:32:37] zox: i mean, i wanna fight GH, and i need some manpower
venatorvenator wrote:Your take on agency is the same as the devs', and it's a deontological one, meaning right and wrong are usually related to duty and seen as absolutes. In that case I agree with some of your points since this form of morality doesn't exist in the game (blackmail, on the other hand, is a real-life crime and it's wrong in this approach even if performed in-game).
However if you take an iterative consequentialist approach, which considers how much utility/benefit your actions produce over repeated instances, then Zox is wrong indeed
because a 2-hour radius killzone is impossible to maintain and would just attract trouble, and much
Neither of those were my point though. If everyone is automatically justified in doing whatever one wants, as you say, then there's no point in having an ICA board since politics wouldn't matter in the first place.
Your question of what sense the foraging char's conduct make would also be irrelevant in this case.
Anyway, you raise suspicion on the intention of a player because he is 4 hours away from his home village...
...you defend Zox in his murder by saying my friend's death was his own fault and not the murderer's...
...and you seem to further justify Zox in killing a random stranger because he was two-hours too close to his village...
...so it should be no surprise I felt you were actively taking Zox's side against us. And if you do so, you should also expect me to argue against those justifications.
venatorvenator wrote:
However if you take an iterative consequentialist approach, which considers how much utility/benefit your actions produce over repeated instances, then Zox is wrong indeed: his actions were wrong because they were clearly leading to counterproductive results, because they were badly thought, because they would harm his trade persona, because they would damage his OOC credibility making him harder to trust for political talks, because they could lead him to a permaban due to real money trade, because a 2-hour radius killzone is impossible to maintain and would just attract trouble, and much more.
thomas_ewing wrote:venatorvenator wrote:
However if you take an iterative consequentialist approach, which considers how much utility/benefit your actions produce over repeated instances, then Zox is wrong indeed: his actions were wrong because they were clearly leading to counterproductive results, because they were badly thought, because they would harm his trade persona, because they would damage his OOC credibility making him harder to trust for political talks, because they could lead him to a permaban due to real money trade, because a 2-hour radius killzone is impossible to maintain and would just attract trouble, and much more.
Ven, while I appreciate your desire to raise the level of discourse on the fora, I think that you overlooked the prima facia evidence that hafen actually has its own socially constructed morality that changes over time and reflects some combination of the forum zeitgeist and the whims of powerful factions. The actions taken in-game by people who populate the forum, are often not in their own best interests, but undertaken to conform to this socially constructed morality. Not wholly unlike middle class people voting in favor of candidates who may appear, to outsiders, to oppose their best interests. What is in the best interest of a typical middle class voter, or player, may actually be conforming to the socially constructed moral zeitgeist, rather than a more tangible economic benefit, or some useful in-game benefit (e.g. strong forum reputation, good trade reputation, etc.).
Xcom wrote:Most good things last only a short time
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