New Brodgar Peace Treaty

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Re: New Brodgar Peace Treaty

Postby jupsto » Mon Oct 12, 2015 2:42 am

shadowchris wrote:It seems as if this attack was deliberate. But why on the IRC, your guys say you was tracking scents? :?

As well as your statements that "we leave obvious noobs alone" meanwhile out of the 3/4 that died, only one of them were equipped. Or did you underestimate how much a non developed character can tank hits from a well developed character?


Cannot both be true?

Prior to NB, 2 obvious noobs where KO deliberately using punches only, I think nao gave one of them iron we stole earlier in exchange for phat lewts: itsy bitsy spider and poor man's belt.

Nao's armour broke to a badger he went into NB alone and harvested some armour (provoking warriors being a secondary objective). Meanwhile we were tracking a scent from nearby NB moving NW, where you came at us. More than one NB body was equipped so your info is wrong.

I remember 6 bodies but I'm not sure if all were NB. None were developed characters I assume most were low effort combat alts. pherhaps 1-2 bodies were obviously noobs, as ainran in post-fight bloodlust washed the streets of NB red. But wasn't me personally so idk if all 6 were NB.
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Re: New Brodgar Peace Treaty

Postby shadowchris » Mon Oct 12, 2015 2:47 am

The part where you guys were tracking scents were a bit confusing. Thanks for clearing that up I guess :)
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Re: New Brodgar Peace Treaty

Postby jupsto » Mon Oct 12, 2015 3:02 am

4 fresh chars with swords can kill anyone, which I'm guessing was NB's plan A. until they realised we were more than 1, and plan B was flee.
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Re: New Brodgar Peace Treaty

Postby Cajoes » Mon Oct 12, 2015 3:25 am

I wasn't even carrying a sword.
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Re: New Brodgar Peace Treaty

Postby spawningmink » Mon Oct 12, 2015 3:42 am

NaoWhut wrote:
shadowchris wrote:Well thanks for reviving the thread yet again, I didn't want to do that with a new post.

Well after digesting the information your your incursion into brodgar, your statements are somewhat contridicting

It seems as if this attack was deliberate. But why on the IRC, your guys say you was tracking scents? :?

As well as your statements that "we leave obvious noobs alone" meanwhile out of the 3/4 that died, only one of them were equipped. Or did you underestimate how much a non developed character can tank hits from a well developed character?


We were tracking scents and i saw a guy
with leather armor, i had no armor on, i
killed the guy with leather armor and took
it then walked away. Brodgar attack party
comes looking for me and finds one of our
guys alone and cut off from the rest. Brodgar
aggros our lone player.. core of Ainran is
soon chasing down the scrambled remnants
of the noob party.

They didn't tank hits well, one guy did spam
shield which blocks 3x weight and so it took
about 30 seconds to kill him rather than an
insta kill. Brodgar had more fighters ready
(obviously) but they ran instead of actually
fighting, which lead to us doing like wolves
and killing the stragglers.

2 of the 6 were equipped that i saw. And I
do appreciate that gear. We leave 'obvious
noobs that know their place, and are all
but defenseless' alone. Noobs that take up
swords, talk big game, and then panic and
die.... i don't have much problem killing
those noobs.

Brodgar in my eyes was never meant to be
a final location for any player that wasn't
willing to lose everything constantly. When
it was first created as a village it was (in
my opinion) established as a temporary
start point for noobs to become familiar
with the game and learn how to succeed
or learn that they do not like the game.
After they learn all they can from brodgar
they were meant to decide if they want to
lose everything constantly, but continue
to help new players entering the game
with the humility of a monk.... or they
would leave brodgar behind and join an
actual village that met their ideals.

The very fact that this thread exists is
reason enough to target Brodgar, and yet
we don't. We were just passing through

Don't really matter what you kids believe,
what are you gonna do about it?

Robben_DuMarsch wrote:Lol Raegnar leave scents?
Not a chance.

Their attack was deliberate, but it was just to wave their dicks.
Dicks waved.
Time to cut dicks off.


Don't even talk, coward, just go and
try to get more friends. Start trying to
hunt us while we're alone. I'm bored and
i'd love to kill you and your friend... though
you'll just run and let them die... again.

only thing that interested me in this was wolfs stalk the prey ;)
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Re: New Brodgar Peace Treaty

Postby jordancoles » Mon Oct 12, 2015 3:51 am

Cajoes wrote:I wasn't even carrying a sword.

Image
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: New Brodgar Peace Treaty

Postby Cajoes » Mon Oct 12, 2015 4:17 am

You say that as if it would have helped.
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Re: New Brodgar Peace Treaty

Postby NaoWhut » Mon Oct 12, 2015 4:37 am

Cajoes wrote:You say that as if it would have helped.


It helps to kill the people attacking you
rather than dying
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Re: New Brodgar Peace Treaty

Postby jordancoles » Mon Oct 12, 2015 5:07 am

Scientists have recently discovered that having a sword increases likelihood of survival by 75%!

Back to you, Tom :!:
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: New Brodgar Peace Treaty

Postby overtyped » Mon Oct 12, 2015 5:38 am

NaoWhut wrote:
shadowchris wrote:Well thanks for reviving the thread yet again, I didn't want to do that with a new post.

Well after digesting the information your your incursion into brodgar, your statements are somewhat contridicting

It seems as if this attack was deliberate. But why on the IRC, your guys say you was tracking scents? :?

As well as your statements that "we leave obvious noobs alone" meanwhile out of the 3/4 that died, only one of them were equipped. Or did you underestimate how much a non developed character can tank hits from a well developed character?


We were tracking scents and i saw a guy
with leather armor, i had no armor on, i
killed the guy with leather armor and took
it then walked away. Brodgar attack party
comes looking for me and finds one of our
guys alone and cut off from the rest. Brodgar
aggros our lone player.. core of Ainran is
soon chasing down the scrambled remnants
of the noob party.

They didn't tank hits well, one guy did spam
shield which blocks 3x weight and so it took
about 30 seconds to kill him rather than an
insta kill. Brodgar had more fighters ready
(obviously) but they ran instead of actually
fighting, which lead to us doing like wolves
and killing the stragglers.

2 of the 6 were equipped that i saw. And I
do appreciate that gear. We leave 'obvious
noobs that know their place, and are all
but defenseless' alone. Noobs that take up
swords, talk big game, and then panic and
die.... i don't have much problem killing
those noobs.

Brodgar in my eyes was never meant to be
a final location for any player that wasn't
willing to lose everything constantly. When
it was first created as a village it was (in
my opinion) established as a temporary
start point for noobs to become familiar
with the game and learn how to succeed
or learn that they do not like the game.
After they learn all they can from brodgar
they were meant to decide if they want to
lose everything constantly, but continue
to help new players entering the game
with the humility of a monk.... or they
would leave brodgar behind and join an
actual village that met their ideals.

The very fact that this thread exists is
reason enough to target Brodgar, and yet
we don't. We were just passing through

Don't really matter what you kids believe,
what are you gonna do about it?

Robben_DuMarsch wrote:Lol Raegnar leave scents?
Not a chance.

Their attack was deliberate, but it was just to wave their dicks.
Dicks waved.
Time to cut dicks off.


Don't even talk, coward, just go and
try to get more friends. Start trying to
hunt us while we're alone. I'm bored and
i'd love to kill you and your friend... though
you'll just run and let them die... again.

Bob Dole will now interpret what ainran has written here.
They are saying that they found some people who happened to be out of their claims, and killed them, and then posted about it on the forums.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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