Wrecking ball bug

The worst monsters in the Hearthlands warp the fabric of space and time...
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Enjoyment_2
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Re: Wrecking ball bug

Post by Enjoyment_2 »

Uriel wrote:Yesterday i destroyed 5 tiles of pali with cascade.
If something works selective and unpredictable - that's a pure bad game design, and need to be fixed more than before your post.
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Nightdawg
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Re: Wrecking ball bug

Post by Nightdawg »

Enjoyment_2 wrote:
Uriel wrote:Yesterday i destroyed 5 tiles of pali with cascade.
If something works selective and unpredictable - that's a pure bad game design, and need to be fixed more than before your post.
Like quality nodes, but worse.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
nero1141
Posts: 51
Joined: Sat Feb 02, 2019 4:43 pm

Re: Wrecking ball bug

Post by nero1141 »

bumb removing pali was pain before, now is even worse... give us cascading back, maybe less spread but at least hit 2 tiles on both sides , if someone break into you pali it need only 1 tile wide break, and if you destroyed accidentaly your palisade is your fault anyway
mvgulik
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Joined: Fri May 21, 2010 2:29 am

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Post by mvgulik »

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Last edited by mvgulik on Fri Jul 04, 2025 7:56 am, edited 1 time in total.
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Enjoyment_2
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Re: Wrecking ball bug

Post by Enjoyment_2 »

would be very interesting to know this "person"'s opinion on the next fact:
the cascade damage works for N-S palis but not for W-E palis...
care to explain this fact with your "power level" logic?

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