zebratul wrote:Are you saying that randomly spawned trees are always 10q?
That might be intentional?
MagicManICT wrote:I'd call it an oversight of there going to be a few people that might just want to plant random decent trees in the wild. It does make a good "feature request" as a means to raise the overall world quality similar to how the quest reward works.
Then again, it might be that if you want to see people finding q200 trees in the wild, you should have to plant and cultivate them yourself. Random breeding tends to bring things back into the standard deviations of life.
It should clearly be of a reduced quality, but I don't know that you can disagree that the offspring of a q800 tree being q10 is mildly silly.Granger wrote:Problem with this is that you would be able to generate quality wood for free, not sure if we really want that.
Ardennesss wrote:It should clearly be of a reduced quality, but I don't know that you can disagree that the offspring of a q800 tree being q10 is mildly silly.Granger wrote:Problem with this is that you would be able to generate quality wood for free, not sure if we really want that.
Granger wrote:Problem with this is that you would be able to generate quality wood for free, not sure if we really want that.
Haha yea after over 2 years of constant game-play and quality pushing, how dare people have nice things. We should just cap wood at 100 so people can quit after 4 months.Granger wrote:Ardennesss wrote:It should clearly be of a reduced quality, but I don't know that you can disagree that the offspring of a q800 tree being q10 is mildly silly.Granger wrote:Problem with this is that you would be able to generate quality wood for free, not sure if we really want that.
A q800 tree is silly, no offspring needed.
Ardennesss wrote:We should just cap wood at 100 so people can quit after 4 months.
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