When I launch any haven(modded or not) thru steam the OpenJDK will eat ram till it crashes;
With original Java .jar no issues.
Is anyone else seeing this issue launching through steam's portal?
I've also been playing on GraalVM 21 (some different open-source java distribution based on OpenJDK), and I seem to get like 15-20 extra FPS out of the client.
Steam Note: The Steam Workshop client is already using Java 23 (not working with the standalone client for now), so you don't have to change your Java version if you're playing through Steam via the Workshop client.
bopke wrote:I had the same issue and it turns out it was connected to discord detecting game, when I toggled that off in discord the issue went away.
bopke wrote:I also recorded now the behaviour. I don't even need to get into the world. This is recorded with freshly downloaded autohaven, but client from steam is showing the same behaviour.
The memory usage will climb endlessly, and performance of the game will deteriorate until it is unable to pump next frame at all
Hayaikawa wrote:I am having the same exact issue...
loftar wrote:Hayaikawa wrote:I am having the same exact issue...
So it helps if you turn off Discord's game detection?