Game hangs after character selection

The worst monsters in the Hearthlands warp the fabric of space and time...

Game hangs after character selection

Postby ivka » Sun Aug 16, 2026 9:03 pm

I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.

Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).

Software:

Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).

Hardware:

CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026
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Re: Game hangs after character selection

Postby Halbertz » Sun Aug 16, 2026 9:14 pm

ivka wrote:I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.

Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).

Software:

Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).

Hardware:

CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026

Hmm, looks like failed connection to game server (there are two different servers: one before login screen and one after). By any chance are you from Russia?
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Re: Game hangs after character selection

Postby displaced » Sun Aug 16, 2026 10:51 pm

ivka wrote:I haven't been playing for some time, because there was issue with certificates or something like that.
I have returned now - with new PC, fresh install of OS and Java and client - and cannot play.
First of all - old error doesn't appear anymore, so this is good. But I still can't play.

Symptoms:
1) I do log in (successfully)
2) I choose character and press "Play" or choose "New Character"
3) The game shows "Loading" "Waiting for map data"
4) it waits - then drops back to login screen!!
(sometimes it loads up and shows scene, but I can't do anything there).

Software:

Microsoft Windows [Version 10.0.19045.6466]
java version "1.8.0_501"
Java(TM) SE Runtime Environment (build 1.8.0_501-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.501-b08, mixed mode)
Tried Ender client and latest native client (I got by clicking "Play" button).

Hardware:

CPU: AMD Ryzen 9 9950X 16-Core
Memory: 98 304 MB RAM
MB: X870 Gaming WIFI6
GPU: NVIDIA GeForce RTX 5060
Driver: Game Ready Driver - 610.74 - Tue Jul 7, 2026


Just for the sake of it, get a new java Version (25). 1.8.0 is ancient. Even if it get's update, it's the old legacy release.
https://adoptium.net/de/temurin/releases

The steam release ships with 25.

Other than that, question above still stands.
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Re: Game hangs after character selection

Postby ivka » Mon Aug 17, 2026 8:32 pm

Halbertz wrote:Hmm, looks like failed connection to game server (there are two different servers: one before login screen and one after). By any chance are you from Russia?


Code: Select all
C:\Users\Irina>ping game.havenandhearth.com -t

Pinging ansgar.seatribe.se [46.4.95.116] with 32 bytes of data:
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56

Ping statistics for 46.4.95.116:
    Packets: Sent = 8, Received = 8, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 47ms, Maximum = 47ms, Average = 47ms
Control-C


Is this good enough? And I hope I ran it to correct address? And yes, I am, but I prefer asking technical rather than personal questions. And yes, I also speak 4 languages.

displaced wrote:
Just for the sake of it, get a new java Version (25). 1.8.0 is ancient. Even if it get's update, it's the old legacy release.
https://adoptium.net/de/temurin/releases

The steam release ships with 25.

Other than that, question above still stands.

That actually ended worse.

Java version says now:

openjdk version "25.0.4" 2026-07-21 LTS
OpenJDK Runtime Environment Temurin-25.0.4+7 (build 25.0.4+7-LTS)
OpenJDK 64-Bit Server VM Temurin-25.0.4+7 (build 25.0.4+7-LTS, mixed mode, sharing)

On the native client the error happens the same way, but Ender client stopped working completely (this time it gave a scren with error, basically "java.lang.RuntimeException: java.net.SocketTimeoutException:")... I am thinking about rolling back to previous Java version, that worked for both Ender and native. Or maybe I shall get newer client, because it is probably not compatible with this Java version.
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Re: Game hangs after character selection

Postby Halbertz » Mon Aug 17, 2026 10:25 pm

ivka wrote:And yes, I am, but I prefer asking technical rather than personal questions. And yes, I also speak 4 languages.

I don't care.
Game servers are effected by Roscomnadzor ban of hosting servers. If you want to play you have to either:
1) Use VPN.
2) Tweak zapret. Your ping just shows that data transfer of ICMP packets is going through, but game runs mixed TCP/UDP. What I am personaly using (DOM.RU):
-Zapret 1 version 1.9.9d
-Game filter TCP and UDP
-ALT12 strategy
You also have to add:
    46.4.95.116
in ipset-all.txt
    havenandhearth.com
    seatribe.se
in list-general.txt
This is strategy that works for me. It doesn't mean that it will work for you. You have to try other premades or manualy edit parameters. Or use VPN.
Last edited by Halbertz on Tue Aug 18, 2026 2:19 am, edited 1 time in total.
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Re: Game hangs after character selection

Postby Regulus2424 » Mon Aug 17, 2026 10:32 pm

Actually, there is at least one more option :)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game hangs after character selection

Postby ivka » Wed Aug 19, 2026 6:07 pm

Halbertz wrote:Game servers are effected by Roscomnadzor ban of hosting servers.

Are you suuure? I did quick check on rkn and found nothing.

Then I did more network research:

>curl -I game.havenandhearth.com
HTTP/1.1 303 Redirect
Content-Type: text/html
Location: http://game.havenandhearth.com/portal/
Content-Length: 0
Reporting-Endpoints: default="/mt/ua-report"
Server: ashd/0.13


>ping game.havenandhearth.com
Pinging ansgar.seatribe.se [46.4.95.116] with 32 bytes of data:
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56
Reply from 46.4.95.116: bytes=32 time=47ms TTL=56


>curl -I 46.4.95.116
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Content-Length: 761
Last-Modified: Fri, 19 Jun 2015 01:14:06 GMT
Date: Wed, 19 Aug 2026 16:55:06 GMT
Server: ashd/0.13


>curl -I ansgar.seatribe.se
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Content-Length: 761
Last-Modified: Fri, 19 Jun 2015 01:14:06 GMT
Date: Wed, 19 Aug 2026 16:58:16 GMT
Server: ashd/0.13

If I understand correctly, this means ICMP and TCP works correctly, I don't know how to check UDP though!
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Re: Game hangs after character selection

Postby Halbertz » Wed Aug 19, 2026 6:50 pm

ivka wrote:
Halbertz wrote:Game servers are effected by Roscomnadzor ban of hosting servers.

Are you suuure? I did quick check on rkn and found nothing.

https://old.rkn.gov.ru/news/rsoc/news74723.htm
They rent servers from Hetzner.
Idk you can check it in 10 seconds - just enable vpn and you will see that game works normaly. No idea why you are doing all of the things above.
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Re: Game hangs after character selection

Postby ivka » Fri Aug 21, 2026 7:25 am

Halbertz wrote:
ivka wrote:
Halbertz wrote:Game servers are effected by Roscomnadzor ban of hosting servers.

Are you suuure? I did quick check on rkn and found nothing.

Idk you can check it in 10 seconds

:roll:
Now that sounds like "You can try Astra Linux, it's just 10 seconds!"
"Try AutoCAD! Just 10 seconds!" ...
... like I have VPN or even know how to set it up ...

Well, I do have DeepSeek and other AI agents who can help, but it still absolutely doesn't look as 10 seconds after I asked AI how to set up vpn. Besides, I want less radical solution... And you know how VPN sounds.
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Re: Game hangs after character selection

Postby Halbertz » Fri Aug 21, 2026 7:35 am

Internet access has been restricted in the country for over three years. Is this some kind of trolling? If not, you either got out of prison yesterday (or are still there, judging by the frequency of your messages), or you were in a coma, I don't know. In any case, I wish you luck in returning to reality.
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