Graphics context does not support programmable shading.

The worst monsters in the Hearthlands warp the fabric of space and time...

Re: Graphics context does not support programmable shading.

Postby borka » Sat Jun 16, 2018 4:35 pm

@ Queet - the problem is Intel didn't update drivers for HD 3000 on Windows 10 - that's why you get the Microsoft generic ones that causes your problems ...

Personally i'd go for W7 on TP 420 ...

btw. Bugs section is for default client - sadly the post you did in Amber thread doesn't cover the most important information : TP 420 ... ;)
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Re: Graphics context does not support programmable shading.

Postby Qeeet » Fri Jun 22, 2018 8:03 am

borka wrote:@ Queet - the problem is Intel didn't update drivers for HD 3000 on Windows 10 - that's why you get the Microsoft generic ones that causes your problems ...

Personally i'd go for W7 on TP 420 ...

btw. Bugs section is for default client - sadly the post you did in Amber thread doesn't cover the most important information : TP 420 ... ;)

But I remember it worked ok, 2 years ago. Why did it get broken..
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Re: Graphics context does not support programmable shading.

Postby Qeeet » Fri Jun 22, 2018 9:12 am

borka wrote:@ Queet - the problem is Intel didn't update drivers for HD 3000 on Windows 10 - that's why you get the Microsoft generic ones that causes your problems ...

Personally i'd go for W7 on TP 420 ...

btw. Bugs section is for default client - sadly the post you did in Amber thread doesn't cover the most important information : TP 420 ... ;)

and why is the original client working properly? while amber isn't
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Re: Graphics context does not support programmable shading.

Postby MagicManICT » Fri Jun 22, 2018 3:33 pm

Qeeet wrote:and why is the original client working properly? while amber isn't

Interesting question, but what has been added to or taken out of the client (which is likely the problem)? This is why we ask that you take issues up like this with the programmer(s) of the mod.
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