Naht fixed.
Some bugs with map loading. http://c2n.me/3pRDkEm
mipmiopin wrote:After this new juicy update i rushed in the mines to diggy a hole, and some dug tiles do not change their appearance.
Gunner53 wrote:Yea I had this problem with the standard as well, but maybe the last patch fixed it? I have not had the problem since, but I am having some issues with loading the new maps when entering/exiting houses as well as caves.
Granger wrote:@Loftar: would it be reasonable to ask client builders to transmit client name and version (build timestamp) on connect to ease debugging of such problems (or for you to be able to deliver a message to all users of a certain client in case a problem with it manifests)?
loftar wrote:That would probably be helpful, but I don't expect custom clients to do that in actual practice. I imagine most authors simply won't even notice that they should change whatever the code says to their own ID string, even before they render it a conscious choice.