mvgulik wrote:Reporting an ad hock observation is one thing.
But without adding the statistics that let to the perceived observation ... anyone that know randomness a bit will probably think, "Yea sure. Lets wait until more posters complain about it".
Alternatively ... maybe, juuuust maybe, there is something in the game that has some affect on the Lynx behavior. (At this point the brain usually starts waving a white flag.)
It not like the dev's (Jorb mainly of course) spill many minor beans. Would kill the famous "Joy of Discovery" mantra.
Agreed. I'm considering a second option - that there's something causing them to change their behavior.
But:
1) It happened right after the update. It's no secret that developers like to break something by doing something. This is normal workflow.
2) The behavior changed very abruptly - to the exact opposite. Before the update, all the lynxes ran away when approached, their behavior reminiscent of "staying away from people." But after the update, they behave like wild boars - they don't care about anyone and all. Get too close and they'll attack.
And I didn't report this after the first incident. "One is an accident, two is a trend, three is a pattern."
The count reached 10. 10 out of 10 didn't run away.