Error at Launch

The worst monsters in the Hearthlands warp the fabric of space and time...

Error at Launch

Postby crizzydime » Fri Aug 28, 2015 11:20 pm

I have been getting this error for the last 10 minutes. Can't even make it to the log in screen.


hnh_error_launch.png
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Re: Error at Launch

Postby crizzydime » Fri Aug 28, 2015 11:25 pm

Instead of viewing the thread, one of you cucks better give me fix! :x
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Re: Error at Launch

Postby Alzuule » Fri Aug 28, 2015 11:26 pm

I had the same problem ( i think atleast ) and it was due to java blocking the game, i rightclicked the autohaven file and clicked remove block, after that it worked fine.
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Re: Error at Launch

Postby crizzydime » Fri Aug 28, 2015 11:32 pm

I added "http://game.havenandhearth.com/ to the exception list and now I get this error.

java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:453)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:75)
at haven.GLConfig.fromgl(GLConfig.java:108)
at haven.HavenPanel$1.init(HavenPanel.java:107)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by crizzydime on Fri Aug 28, 2015 11:35 pm, edited 1 time in total.
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Re: Error at Launch

Postby Alzuule » Fri Aug 28, 2015 11:34 pm

well shiieet it i didnt have to do anything else then press remove block so idk man cant help you.
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Re: Error at Launch

Postby crizzydime » Fri Aug 28, 2015 11:35 pm

fugg bruh
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Re: Error at Launch

Postby crizzydime » Fri Aug 28, 2015 11:50 pm

Hey Devs! How can i drop mad dosh in-game if I can't even play it?
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Re: Error at Launch

Postby loftar » Fri Aug 28, 2015 11:52 pm

crizzydime wrote:Graphics context does not support programmable shading.

This means your graphics card is too ancient, unfortunately. You need at the very least one that supports shaders.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Error at Launch

Postby crizzydime » Sat Aug 29, 2015 12:13 am

Updating my drivers resolved the Java error. Now I can't connect to the server. Any basic troubleshooting for that?
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Re: Error at Launch

Postby jorb » Sat Sep 05, 2015 5:17 pm

Resolved. Locking.
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