OpenGL: Graphics context does not support programmable shadi

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OpenGL: Graphics context does not support programmable shadi

Postby Waffles7224 » Sat Aug 29, 2015 3:53 am

This error keeps popping up every god damn time and i have tried updating and reinstalling java yet nothing works


java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:453)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:75)
at haven.GLConfig.fromgl(GLConfig.java:108)
at haven.HavenPanel$1.init(HavenPanel.java:107)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Waffles7224
 
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Re: OpenGL: Graphics context does not support programmable s

Postby Granger » Sat Aug 29, 2015 3:55 am

Some context (OS, Java version, graphics card make&model) might be helpful...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: OpenGL: Graphics context does not support programmable s

Postby Waffles7224 » Sat Aug 29, 2015 3:59 am

Granger wrote:Some context (OS, Java version, graphics card make&model) might be helpful...

so saying my graphics card wont play this game....
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Re: OpenGL: Graphics context does not support programmable s

Postby Granger » Sat Aug 29, 2015 4:11 am

Waffles7224 wrote:
Granger wrote:Some context (OS, Java version, graphics card make&model) might be helpful...

so saying my graphics card wont play this game....


Saying that computers are a complicated kind of a beast, and without you giving some information it will be harder (or impossible) to track down and fix your issue.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: OpenGL: Graphics context does not support programmable s

Postby jorb » Sat Sep 05, 2015 5:04 pm

Old gfx card, most likely. Locking.
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