IndexOutOfBoundsException: 1 remaining, only had 0

The worst monsters in the Hearthlands warp the fabric of space and time...

IndexOutOfBoundsException: 1 remaining, only had 0

Postby romovs » Sat Aug 29, 2015 2:30 am

Crashed when walking.

Fedora Linux. Oracle JRE 1.8.0_60. Intel Graphics 3000.

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.ijava.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
   at jogamp.opengl.gl4.GL4bcImpl.glNormalPointer(GL4bcImpl.java:19586)
   at haven.BGL$73.run(BGL.java:577)
   at haven.BGL.run(BGL.java:78)
   ... 22 more
nvoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
   at jogamp.opengl.gl4.GL4bcImpl.glNormalPointer(GL4bcImpl.java:19586)
   at haven.BGL$73.run(BGL.java:577)
   at haven.BGL.run(BGL.java:78)
   ... 22 more
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romovs
 
Posts: 1473
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Random crashes and getting this error each time

Postby mattgravy » Sun Aug 30, 2015 12:19 am

java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
at haven.HavenPanel$6.run(HavenPanel.java:472)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at haven.BGL.run(BGL.java:80)
at haven.HavenPanel.redraw(HavenPanel.java:387)
at haven.HavenPanel$1.display(HavenPanel.java:102)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
at jogamp.opengl.gl4.GL4bcImpl.glNormalPointer(GL4bcImpl.java:19586)
at haven.BGL$73.run(BGL.java:577)
at haven.BGL.run(BGL.java:78)
... 22 more
My Javas up to date not sure if the the problems my end or not?
World 7-8: Hermit
World 9: Traveling Hermit
World 10: Lawspeaker of Waterdeep (NK) And Hermit (HH)
World 11: Lawspeaker of Scrublands (HH)
World 12-13: Hermit
World 14: Leader of a small band of merry men
World 15: Hermit
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mattgravy
 
Posts: 55
Joined: Mon Jan 06, 2014 3:05 am
Location: United Kingdom

Required 1 remaining elements in buffer, only had 0

Postby MagicManICT » Tue Sep 01, 2015 2:10 pm

got the following error seemingly at random:

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
   at jogamp.opengl.gl4.GL4bcImpl.glVertexPointer(GL4bcImpl.java:35795)
   at haven.BGL$111.run(BGL.java:810)
   at haven.BGL.run(BGL.java:78)
   ... 22 more


I have shadows on, AA off, AI at 0. I was just trying to move through an area when the client crashed.

Game seems to have loaded back up fine. If it crashes again, I'll double check drivers and such as I've got an older APU and last update to Catalyst didn't include a new driver version.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MagicManICT
 
Posts: 18437
Joined: Tue Aug 17, 2010 1:47 am

Re: IndexOutOfBoundsException

Postby Ragnar214 » Tue Sep 01, 2015 5:15 pm

The infamous indexoutofboundsexception
Ragnar214
 
Posts: 276
Joined: Fri Aug 28, 2015 11:09 pm

Re: IndexOutOfBoundsException

Postby Mashadar » Tue Sep 01, 2015 6:17 pm

Yeah, I keep getting this exception right after I login. Usually takes 3-4 attemps before it stops crashing.
The Amber client now has a hack to work around it, though.
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Mashadar
 
Posts: 362
Joined: Thu Jan 20, 2011 9:34 am

Crashing fairly often.

Postby bekill » Sat Sep 05, 2015 1:33 am

I am unsure what is causing it but it seems to happen randomly during gameplay. If anyone can help me it would be much appreciated.

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:441)
   at haven.HavenPanel$6.run(HavenPanel.java:472)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at haven.BGL.run(BGL.java:80)
   at haven.HavenPanel.redraw(HavenPanel.java:387)
   at haven.HavenPanel$1.display(HavenPanel.java:102)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Required 1 remaining elements in buffer, only had 0
   at com.jogamp.common.nio.Buffers.rangeCheck(Buffers.java:1033)
   at jogamp.opengl.gl4.GL4bcImpl.glVertexPointer(GL4bcImpl.java:35795)
   at haven.BGL$111.run(BGL.java:810)
   at haven.BGL.run(BGL.java:78)
   ... 22 more
bekill
 
Posts: 22
Joined: Fri Dec 23, 2011 10:44 am

Re: IndexOutOfBoundsException

Postby MagicManICT » Sat Sep 05, 2015 3:32 pm

Just had the exact same crash (completely identical report). It was a fairly short session before the crash. I had collected a snapdragon (first for bonus LP), killed three rabbits, was wandering through terrain and area I had been through before. Ducked in a cave and back out (decided against running into bats in my injured state). Immediately before the crash, I did notice some severe lighting flickers. Setting same as before: Shadows on, AA off, AI 1. Note I am running latest build of Java 8 x32.

going to try turning off the lighting settings to see if it changes anything.

edit: This time I had turned shadows off, but kept the lighting option on. AI still at 1.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Joined: Tue Aug 17, 2010 1:47 am

Re: IndexOutOfBoundsException

Postby czaper2 » Sat Sep 05, 2015 3:34 pm

I get this a lot when walking outside from a house.
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Posts: 389
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Re: IndexOutOfBoundsException

Postby jorb » Sat Sep 05, 2015 3:49 pm

Known and common bug. Stickying until fixed. Feel free to merge others in here.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: IndexOutOfBoundsException

Postby jorb » Sat Sep 05, 2015 5:06 pm

Merged a really old one.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
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