Coop water quality hardcap

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Coop water quality hardcap

Postby snuby » Wed Oct 14, 2015 2:22 pm

Is the water I put on chicken coop hardcapping chicks quality? Seems to be happening on my coop, where all my grown chicken are Q10 vitality aand the only Q10 vitality on coop/swill/water is on the last one.

Intended design to avoid better chicken bones than troll ones?
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Re: Coop water quality hardcap

Postby jorb » Wed Oct 14, 2015 2:27 pm

I don't think that should be the case. I'll look at it.
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Re: Coop water quality hardcap

Postby Granger » Thu Oct 15, 2015 1:31 am

As a softcap it could make sense though.

Previous worlds suffered from quality inflation in the long run, where latecomers (or people who got their bases destroyed) were basically shafted. Same for people whos character got killed, there was no fun in rebuilding your lvl 1500+ skill after an accident, plus your production came to a halt till you were back at that level or you would destroy any q you have (especially for farmers).

I feel that for a world to really run a long time it needs some ways of keeping the quality at a reasonable level, to make it accessible for new characters. And in case characters are to be seen as more disposable (or non-permanent) there needs to be a reasonable limit on what it costs to rebuild one, which seems to lead to quality neeing a reasonable ceiling.
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