It used to be that the quality of blocks when split by a higher quality tool (axe) would raise it to the average of them, hardcapped by your survival(?)
This is no longer the case, sticks seem to be the same quality as the blocks.
Bug, or stealth-change?
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Tool quality does not impact sticks anymore
Queen of a cold, dead land. Caretaker of the sprucecaps.
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val
- Posts: 24
- Joined: Mon Sep 23, 2013 6:28 am
Re: Tool quality does not impact sticks anymore
I just noticed this too.
It now seems to be unaffected by tool quality. Split a 10 10 10 log with a 30 30 30 stone axe, you get 10 10 10 branches. Split a 30 30 30 log with a 10 10 10 stone axe, get 30 30 30 branches.
I guess you'll have more branches for high quality fuel now, but less disposable branches for things like ovens?
It now seems to be unaffected by tool quality. Split a 10 10 10 log with a 30 30 30 stone axe, you get 10 10 10 branches. Split a 30 30 30 log with a 10 10 10 stone axe, get 30 30 30 branches.
I guess you'll have more branches for high quality fuel now, but less disposable branches for things like ovens?
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Marksman
- Posts: 123
- Joined: Thu Feb 25, 2010 4:26 pm
- Location: Russia, Saint-Petersburg
Re: Tool quality does not impact sticks anymore
Same problem.
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Otto
- Posts: 3
- Joined: Wed Aug 26, 2015 10:23 am
Re: Tool quality does not impact sticks anymore
Because it was not specified in description of "Coat of Many Colors" update - acknowledge, bug 
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Tool quality does not impact sticks anymore
Will look at this.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose