Boat speed work-around

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Boat speed work-around

Postby jordancoles » Fri Oct 21, 2016 6:23 am

I'm probably gonna kick myself for sharing this but...



If you walk over a different terrain type the speed reverts back to normal, but you can do this to avoid walking at the speed of Nothing

Shoulder-raven pls Q_Q
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Re: Boat speed work-around

Postby sabinati » Fri Oct 21, 2016 7:21 am

you can also hop on a horse and move that shit at normal horse speed. just FYI.
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Re: Boat speed work-around

Postby Granger » Fri Oct 21, 2016 8:33 am

The speed to carry a full boat is bad, half crawl I would have gotten but this super slow motion is out of place since it destroys suspension of disbelief.
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Re: Boat speed work-around

Postby jordancoles » Fri Oct 21, 2016 8:48 am

sabinati wrote:you can also hop on a horse and move that shit at normal horse speed. just FYI.

Well yeah lol
I mainly use this when transporting 2 boats with 2 items in each across short distances of land (like when crossing rivers)

Situational but a useful bug during early world or while out musseling
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Re: Boat speed work-around

Postby zebratul » Fri Oct 21, 2016 9:58 am

Cool bug.
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Re: Boat speed work-around

Postby Ozzy123 » Fri Oct 21, 2016 12:01 pm

ehh y did u report that ://////////////////
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Re: Boat speed work-around

Postby shubla » Fri Oct 21, 2016 12:04 pm

Its a feature.
Delete this thread, now!
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Re: Boat speed work-around

Postby Amanda44 » Fri Oct 21, 2016 2:34 pm

You could have just told me ... :| ... :D

Nice though, which means it'll be fixed next patch. :)
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Re: Boat speed work-around

Postby MagicManICT » Sat Oct 22, 2016 12:18 am

Posting this in the wrong forum, I think. Shouldn't it be here?
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Re: Boat speed work-around

Postby loftar » Sat Oct 22, 2016 1:28 am

jordancoles wrote:If you walk over a different terrain type the speed reverts back to normal

Isn't it because you put the second thing in with a different character after you've already lifted the boat?
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