Getting an error when loading resources - on mac

The worst monsters in the Hearthlands warp the fabric of space and time...

Getting an error when loading resources - on mac

Postby Jozen » Tue Oct 25, 2016 2:07 pm

Running from the web site, I was able to start the game and while going through the intro i clicked out and it closed on me. Now anytime I try to open from the web page, it starts loading then runs into an error and shuts down.

Each time I hit play, it down loads a file I need to run, is there a better way?

Here is the error:

java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:455)
at haven.HavenPanel$6.run(HavenPanel.java:490)
at java.lang.Thread.run(Thread.java:745)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
at haven.BufferBGL.run(BufferBGL.java:46)
at haven.HavenPanel.redraw(HavenPanel.java:401)
at haven.HavenPanel$1.display(HavenPanel.java:103)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Caused by: javax.media.opengl.GLException: Not a GL3bc implementation
at jogamp.opengl.gl4.GL4bcImpl.getGL3bc(GL4bcImpl.java:37148)
at haven.BGL$92.run(BGL.java:683)
at haven.BufferBGL.run(BufferBGL.java:44)
... 22 more
Last edited by MagicManICT on Tue Oct 25, 2016 9:52 pm, edited 1 time in total.
Reason: merged same/similar threads together in Bugs forum
Jozen
 
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Re: Getting an error when loading resources - on mac

Postby loftar » Tue Oct 25, 2016 2:14 pm

Jozen wrote:java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation

Try using the Options button on the login screen and reset the graphics settings to defaults.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Odd Crash on Mac

Postby goeticThunder » Tue Oct 25, 2016 7:54 pm

My copy of Haven and Hearth crashes when building the map on first load.

I get this error:

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:455)
   at haven.HavenPanel$6.run(HavenPanel.java:490)
   at java.lang.Thread.run(Thread.java:745)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
   at haven.BufferBGL.run(BufferBGL.java:46)
   at haven.HavenPanel.redraw(HavenPanel.java:401)
   at haven.HavenPanel$1.display(HavenPanel.java:103)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
   at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
   at java.awt.EventQueue.access$500(EventQueue.java:97)
   at java.awt.EventQueue$3.run(EventQueue.java:709)
   at java.awt.EventQueue$3.run(EventQueue.java:703)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Caused by: javax.media.opengl.GLException: Not a GL3bc implementation
   at jogamp.opengl.gl4.GL4bcImpl.getGL3bc(GL4bcImpl.java:37148)
   at haven.BGL$92.run(BGL.java:683)
   at haven.BufferBGL.run(BufferBGL.java:44)
   ... 22 more


Does anyone know a solution?
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Re: Odd Crash on Mac

Postby sMartins » Tue Oct 25, 2016 7:56 pm

Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Odd Crash on Mac

Postby loftar » Tue Oct 25, 2016 8:20 pm

sMartins wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=44631

That's not the least bit relevant, though. If anything, this is relevant.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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