Bug? : Autodrinking

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Bug? : Autodrinking

Postby mdsanta » Sun Mar 19, 2017 2:37 am

Auto drinking seems to be quite funky.
Was taking it as inconvinience, but jorb and loftar complain that people don't report bugs..:)

There are many scenarios where action is not continued automatically after auto-drinking had to happen.

Example:
Plowing the field.

Current actions steps
1. Drink
2. Start plowing
3. Character stops with low stamina. No drinking started.
4. Start plowing again. stamina check seems to be triggered, drinking starts.
5. Start plowing again.


This is not the only action with this scenario, but i'm not sure if this is an actual bug, or deliberate functionality.

List of other processes where auto-drinking is N/A or bugged: (in progress)
+ using wrecking ball. No auto-drinking at all.
+ crafting cloth on with the loom
+ digging with hands
+ crafting 0_0
Last edited by mdsanta on Thu Apr 06, 2017 10:12 pm, edited 4 times in total.
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Re: Bug? : Autodrinking

Postby MagicManICT » Sun Mar 19, 2017 2:56 am

Looks like bug to me as it doesn't function as intended. When mining, chopping trees, etc, you go right back to doing exactly what you were doing. There was a list started right after the feature came out, but it's moved on and was simply a list of things that should allow it and didn't.

If you have more bugs like this, please list and a short description. Thanks.
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Re: Bug? : Autodrinking

Postby mdsanta » Tue Mar 28, 2017 1:11 am

I'm a hermit, so will be updating as I go of I meet them.

+ using wrecking ball. No auto-drinking at all.
+ crafting cloth with the loom
+ digging with hands
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Re: Bug? : Autodrinking

Postby mdsanta » Thu Apr 06, 2017 10:13 pm

+ crafting 0_0


crafted straw dolls
crafted red salad

both interrupted with low stamina, no auto-drinking started, no dring check on resume.
had to drink "manually" and restart the rocess.
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Re: Bug? : Autodrinking

Postby jorb » Mon Jun 26, 2017 8:09 am

I think some of these have been fixed, but will look at it nevertheless.
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