Objects with New Collision

The worst monsters in the Hearthlands warp the fabric of space and time...

Objects with New Collision

Postby DaniAngione » Thu May 11, 2017 9:15 pm

Greetings

Just saying that objects that used to not have collision - like Village Banners or Field Cairns - have collision now. Is this intentional?

If so, could we please be able to build field cairns on dirt or grass then? I can't stomp the stone beneath them anymore :P
Last edited by DaniAngione on Fri May 12, 2017 1:10 am, edited 1 time in total.
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Objects with New Collision

Postby loftar » Thu May 11, 2017 11:46 pm

Oh, I didn't notice, and no, that's not intentional; will fix. I'm pretty sure Border Cairns, on their hand, always obstructed, however.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 8926
Joined: Fri Apr 03, 2009 7:05 am

Re: Objects with New Collision

Postby DaniAngione » Fri May 12, 2017 1:09 am

loftar wrote:Oh, I didn't notice, and no, that's not intentional; will fix. I'm pretty sure Border Cairns, on their hand, always obstructed, however.


Ouch!
My bad - I meant FIELD cairns. ;)

Which was exactly the object that brought me here :P

Thanks for the (upcoming) fix and cape ;)
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Objects with New Collision

Postby Enjoyment » Wed Sep 06, 2017 5:49 pm

one question - when banners will be fixed? is 4 months not enough? not raging but very upset
English is neither my native lang, nor my best side...
Enjoyment
Under curfew
 
Posts: 932
Joined: Mon Oct 12, 2015 6:32 pm
Location: Kyiv, Ukraine

Re: Objects with New Collision

Postby jorb » Wed Jan 03, 2018 3:56 pm

Enjoyment wrote:one question - when banners will be fixed? is 4 months not enough? not raging but very upset


Has this been fixed? Idk. Will look at it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Objects with New Collision

Postby DaniAngione » Fri Jan 05, 2018 1:46 pm

jorb wrote:
Enjoyment wrote:one question - when banners will be fixed? is 4 months not enough? not raging but very upset


Has this been fixed? Idk. Will look at it.


Nope, it has not. Banners and field cairns still have collision :P
W15 ???
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Objects with New Collision

Postby jorb » Fri Jan 05, 2018 1:49 pm

That's what I get for not checking the bug forums properly for six months, I guess. Will fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Objects with New Collision

Postby DDDsDD999 » Mon Jan 08, 2018 11:33 pm

Pretty sure horses could go out mineholes from any direction. Now they get pushed to one side, which if it's walled is really annoying/impossible to get out of.
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5519
Joined: Fri Jul 02, 2010 12:31 am


Return to Bugs

Who is online

Users browsing this forum: Yandex [Bot] and 6 guests