Meat/bone ash quality seems to be bugged when the animal q is higher than the spit q:
spit q298 deer q88 = meat q193
spit q298 bear q312 = meat q254
spit q298 bear q250 = meat q274
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
Lunarius_Haberdash wrote:I've discovered that if you take an animal that starved to death, and carve it, you get Q5. This is expected behavior from my experience it.
However, if you take the dead animal and put it on a spit, it will return the quality of the animal as normal.
Example:
I have a Q50 Cow that starved to death, if I butcher it normally, I get Q5.
I have a Q16 Roasting Spit, and a Q50 cow, if I roast it and carve it, it returns Q36.
I imagine this is not operating as intended. I have plenty of dead animals to test with, so this isn't an isolated incident.
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