by Granger » Wed Jan 03, 2018 10:52 pm
jorb wrote:Arguably that's a bug, but I kind of don't mind if some quests like that can't be completed. Perhaps it is a meaningful test of your knowledge of things stone whether you can identify the quest as completable?
I think this would NOT be good game design, as it would be quite unfair to the majority that don't know every little detail of the game
and don't expect to be tricked.
TL;DR: Quests should be solvable with reasonable effort and not ask for impossible tasks.
Last edited by Granger on Sat Jan 06, 2018 11:25 pm, edited 1 time in total.
Reason: Double-negation removed (that turned my statement upside down)
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020