Objects w/o ID

The worst monsters in the Hearthlands warp the fabric of space and time...

Objects w/o ID

Postby Enjoyment_2 » Sun Jan 21, 2018 9:52 pm

jorb wrote:[*] Added code support for auto-generating input types. More and more -- due to quests asking for strange things, and whatnot -- it has become the case that all things need their own input type, i.e. an internal concept used in determining the identity of items. The immediate consequences for you, the player, should be that...
[list]
[*] All items should be possible to buy and sell at barter stands.

Seems like some objects still not able to be sold via barter stands. Among them (list will be filled over time):
1. Unusually large hop cone
2. Dragonfly
3. Silk threads
4. Seeds
5. ...

Seems like some things with "rare version" have issues.
will take a look? ;)
Last edited by Enjoyment_2 on Tue Jan 23, 2018 12:05 pm, edited 1 time in total.
Enjoyment_2
 
Posts: 150
Joined: Mon Oct 19, 2015 12:53 pm

Re: Objects w/o ID

Postby iamahh » Sun Jan 21, 2018 10:52 pm

i thought we could set price to any item

maybe its not ready yet
iamahh
 
Posts: 1310
Joined: Sat Dec 12, 2015 8:23 pm

Re: Objects w/o ID

Postby AntiBlitz » Mon Jan 22, 2018 7:32 am

still cant put seeds up as something to purchase. Really would like to put in buy orders for seeds.
User avatar
AntiBlitz
 
Posts: 585
Joined: Sun Sep 25, 2011 11:43 am

Re: Objects w/o ID

Postby jorb » Mon Jan 22, 2018 8:09 pm

Will look at those.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 17172
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Objects w/o ID

Postby jorb » Wed Jan 24, 2018 12:08 am

Fixing hop cone. Fixing dragonflies. Can't reproduce on silk thread or filament, price setting works fine on those.

Saving seeds and substances for a rainy day, as that is a significantly more involved project. Made a note of it, however.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 17172
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Objects w/o ID

Postby Enjoyment_2 » Tue May 29, 2018 2:06 pm

The slime is counted as "forage" since the update (not a recent one, but when it was turned into the liquid) and is not tradeable for now. Would be sweet to get it fixed.
Enjoyment_2
 
Posts: 150
Joined: Mon Oct 19, 2015 12:53 pm


Return to Bugs

Who is online

Users browsing this forum: No registered users and 1 guest