Occupied site when theres nothing..

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Occupied site when theres nothing..

Postby hery76 » Sun Jan 28, 2018 3:31 am

http://prntscr.com/i6kv7z

In the print there are two marked spots where, when trying to build trellies like the ones next to them, it says that the site is occupied :s

It makes OCD tick a bit.
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Re: Occupied site when theres nothing..

Postby Granger » Sun Jan 28, 2018 7:46 am

It's already a malfunction that you were able to stack them that deep, IMHO.
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Re: Occupied site when theres nothing..

Postby MagicManICT » Sun Jan 28, 2018 8:23 am

A reminder that hitboxes displayed by custom clients are not necessarily the exact hit boxes of the objects. They're approximations, and should be treated as such. This is probably not something you're going to get much response on from the devs.

My suggestion would be to give slightly more room between trellises. I'm thinking the issue is with the left/right ends, not the front/back.
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Re: Occupied site when theres nothing..

Postby Ardennesss » Sun Jan 28, 2018 3:05 pm

Seen this before, try holding shift and rotating the trellis signpost 180 degrees. Even though the hitbox is the same, it seems to change the actual hitbox. Same resolution when stacking cheese racks next to eachother.
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Re: Occupied site when theres nothing..

Postby hery76 » Sun Jan 28, 2018 9:02 pm

It actually seemed to be a front/back issue hmm

Rotating 180º solved the "problem" like Ardeness suggested, thank you so much o7
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Re: Occupied site when theres nothing..

Postby jorb » Thu Feb 01, 2018 6:04 pm

Resolved for reasons stated correctly above. Custom client may not display exactly, bboxes are slightly off. Rotation can cause difference.
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