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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
hello Jorb! nice bugfix
horse + cauldron
knarr 2 ground
Last edited by ctopolon3 on Tue Feb 13, 2018 11:46 pm, edited 1 time in total.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: hello Jorb! nice bugfix
Same questions as always: How do I replicate the behaviors?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: hello Jorb! nice bugfix
1.open cauldron while on horse
2. jump from charter near water to another(near water) few times
p.s. im burn because i made this knarr yesterday
2. jump from charter near water to another(near water) few times
p.s. im burn because i made this knarr yesterday
Last edited by ctopolon3 on Tue Feb 13, 2018 11:46 pm, edited 1 time in total.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: hello Jorb! nice bugfix
You can build another trail just in front of the knarr, then you can just use the trail from the knarr.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: hello Jorb! nice bugfix
not always helps (sometimes u just not reach the trail from the knarr) (sometimes u need ground leveling & mostly its under village claim)

