loftar wrote:Wew. Fixed. Will of course restart forthwith before this is 'sploited to the point of needing a new reset.
Okay, but can I just say, even though i haven't exploited this issue, the concept of being able to go on a journey while foraging makes the minigame of foraging significantly more satisfying, there was backlash in that other similar thread because the abusers of the bug viewed it as a quality of gameplay issue, because alternatively we are just repeating the few brief routes surrounding the camp. Extending single foraging sessions also promotes player to player interaction over longer distances, and stockpiling forageables isnt really game breaking when everyone is equal in terms of collection, so much as it is incredibly more interesting to be able to see new things while travelling. I dont see how anyone committed to foraging already wouldn't just keep foraging in another direction. Would the distance/time traveled not still remain the same, as well as the rate of forageables someone would obtain? im not saying ur fix was bad as this is obviously a bug but i have to inject you with the curse of brainstorming concepts